Friday, June 27, 2008

Advanced Playtest 2. Klingon Heavy Cruiser vs Federation Heavy Cruiser


A=Fed CA
B=Kli CA
Intitial position: Range 3 A Fore to B Fore

Turn 1
A) Roll [5]
A) Reaction Movement/Position [close to range 1]/[A Fore to B Fore]
A) Countermeasures/Reinforce shields [4(2) ECM]
A) Target Selection (General or Specific) Fire weapons [Target:]

B) Roll [5]
B) Reaction Movement/Position []/[B Fore to A Fore]
B) Countermeasures/Reinforce shields [4(2) ECM]
B) Target Selection (General or Specific) Fire weapons [Target:]
Result Range3-2:. A Fore to BFore. Damage to A:None Damage to B:None.

Turn 2
A) Roll [7]
A) Reaction Movement/Position []/[A Fore to B Fore]
A) Countermeasures/Reinforce shields [Retain (2) ECM]
A) Target Selection (General or Specific) Fire weapons [Target:B Fore. Phaser (6). Photon (4)]

B) Roll [6]
B) Reaction Movement/Position []/[B Fore to A Fore]
B) Countermeasures/Reinforce shields [Retain (2) ECM. Add 4(2) ECM]
B) Target Selection (General or Specific) Fire weapons [Target: A Fore. Photon (12)]
Result Range: 2. A Fore to B Fore Damage to A:10/21 Fore shields. Damage to B:6/28 Fore shields.

Turn 3
A) Roll [8]
A) Reaction Movement/Position []/[A Fore to B Fore]
A) Countermeasures/Reinforce shields []
A) Target Selection (General or Specific) Fire weapons [Target: B Fore Photon: 5(10) Phaser 7 ]

B) Roll [5]
B) Reaction Movement/Position []/[B Fore to A Fore]
B) Countermeasures/Reinforce shields []
B) Target Selection (General or Specific) Fire weapons [Target: A Fore Photon: 6 (12) Disruptor: 4 (8)]
Result: Range:2. A Fore to B Fore Damage to A: 21/21 Fore shields. 2/2 Fore Hull. 2/2 Sensors. 1/2 Impulse. 2/2 Phasers. 1/6 Batteries. 1/1 Bridge Damage to B: 23/28 Fore Shields

Turn 4
A) Roll [4]
A) Reaction Movement/Position [Begin roll to starboard]/[A Fore/Starboard to B Fore]
A) Countermeasures/Reinforce shields [Turn 1/3 repair of 2/2 phasers. 2(1) ECM]
A) Target Selection (General or Specific) Fire weapons [Target:]

B) Roll [6]
B) Reaction Movement/Position [Close to range 1. Lateral to maintain Fore to Fore.]/[B to A]
B) Countermeasures/Reinforce shields [4(2) ECM]
B) Target Selection (General or Specific) Fire weapons [Target:].
Result Range 2 closing to 1. A Fore/Starboard to B Fore. Damage to A: None. Damage to B: None.

Turn 5
A) Roll [9]
A) Reaction Movement/Position []/[A Fore to B Fore]
A) Countermeasures/Reinforce shields [2/3 turn repair of 1/2 phasers. 8(4) ECM. Retain (1) ECM]
A) Target Selection (General or Specific) Fire weapons [Target:]

B) Roll [8]
B) Reaction Movement/Position []/[B Fore to A Fore]
B) Countermeasures/Reinforce shields [6 (3) Fore Shield Reinforcement]
B) Target Selection (General or Specific) Fire weapons [Target: A Fore. Photon Damage 9]
Result Range. 1. A Fore to B Fore Damage toA: 2/2 Impulse. 3/6 Batteries. 1/1 Aux Bridge  Damage to B: 3/3 pts Fore Shield Reinforcement Used.

Turn 6
A) Roll [7]
A) Reaction Movement/Position []/[A Fore to B Fore]
A) Countermeasures/Reinforce shields [3/3 turn repairing 1/2 Phasers. 6 (3) ECM]
A) Target Selection (General or Specific) Fire weapons [Target:]

B) Roll [7]
B) Reaction Movement/Position []/[B Fore to A Fore]
B) Countermeasures/Reinforce shields [6 (3) ECM]
B) Target Selection (General or Specific) Fire weapons [Target A Fore Disruptor damage 9]
Result Range 1. A Fore to B Fore Damage to A: 5/6 Batteries. 2/6 Warp. 2/2 Photons. Damage to B: None

Turn 7
A) Roll [11]
A) Reaction Movement/Position []/[A Fore to B Fore]
A) Countermeasures/Reinforce shields [1/3 turn repairing 1/2 Impulse.10 (5) ECM ]
A) Target Selection (General or Specific) Fire weapons []

B) Roll [10]
B) Reaction Movement/Position []/[B Fore to A Fore]
B) Countermeasures/Reinforce shields [8 (4) Reinforce Fore Shield]
B) Target Selection (General or Specific) Fire weapons [Target: A Fore. Photon Damage 18]
ResultL Range A Fore to B Fore Damage to A: Destroyed. Damage to B: 24/28 Fore Shields


I had intended to use the cloak, but I'd already used it in a previous, unpublished playtest, and when the Fed's phasers got taken out, I realized I didn't need to. Once I've created a Romulan Heavy Cruiser, I'll have a chance to test the plasma torpedo. That'll be the bulk of this playtesting.

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