Monday, September 8, 2008
Multilevel Campaign Update Stardate 0908.08: The Last Shipyard
IKS Kor5, IKS Chang5, IKS Drunken Warrior4, IKS Genghis Khan2, IKS tIQghoB2, IKS Krueg5 attack Federation Shipyard One at coordinates F,G/21
IKS Krueg5 rolls: 96 Allocation: 56o,40d
IKS Kor5 rolls: 48 Allocation: 48o,0d
IKS Chang5 rolls: 72 Allocation: 72o,0d
IKS Drunken Warrior4 rolls: 120 Allocation: 90o,30d
IKS Genghis Khan2 rolls: 96 Allocation: 56o,40d
IKS tIQghoB2 rolls: 72 Allocation: 72o,0d
UFP Shipyard One rolls: 112 Allocation: 15o(KOR),15o(CHA),45o(DW),15o(TIQ),22d
Result:
IKS Krueg5 damage: undamaged
IKS Kor5 damage: destroyed
IKS Chang5 damage: destroyed
IKS Drunken Warrior4 damage: destroyed
IKS Genghis Khan2 damage: undamaged
IKS tIQghoB2 damage: destroyed
UFP Shipyard One damage: destroyed
surviving ships:
Krueg5
Genghis Khan2
In the meantime, the four remaining Federation ships made a third assault on Klingon Shipyard wej.
USS Endeavour5, USS Chang5, USS Genghis Khan6, USS Guadalcanal5 attack Klingon Shipyard wej at coordinates F,G/13
USS Endeavour5 rolls: 24 Allocation: 24o,0d
USS Chang5 rolls: 96 Allocation: 60o,36d
USS Genghis Khan6 rolls: 36 Allocation: 36o,0d
USS Guadalcanal5 rolls: 144 Allocation: 90o,54d
IKS Shipyard wej rolls: 72 Allocation: 15o(END),42o(CHA),15o(GK),0d
Result:
USS Endeavour5 damage: destroyed
USS Chang5 damage: 7/15
USS Genghis Khan6 damage: destroyed
USS Guadalcanal5 damage: undamaged
IKS Shipyard wej damage: destroyed
Surviving Ships:
USS Chang5
USS Guadalcanal5
The two remaining Federation ships moved immediately to Klingon Shipyard loS. There was virtually no hope of victory. All they could hope for was to make the Klingon victory expensive. And of course, the Klingon ships still need to get past planetary defenses, so the Chang5 and the Guadalcanal5 were still making a difference. Here are the combat logs:
USS Chang5, USS Guadalcanal5 attack Klingon Shipyard loS at coordinates J,K/13
USS Chang5 rolls: 96 Allocation: 96o,0d
USS Guadalcanal5 rolls: 144 Allocation: 84o,60d
IKS Shipyard los rolls: 168 Allocation: 15o(CHA),75o(GUAD),88d
Results:
USS Chang5 damage: destroyed
USS Guadalcanal5 damage: destroyed
IKS Shipyard los damage: destroyed
With all of the Federation Shipyards destroyed, that heroic effort spelled the end of the Federation offensive effort. All that remains is the Klingon assault on the Federation planet. To simulate planetary defenses, I decided to roll two dice, and multiply that by 50. That would then be the offensive and defensive system orbiting the planet. Sadly for the planet, the roll came to just 2. So the planetary defenses had 100 offensive points and 100 defensive points. Here are the combat logs:
IKS Chang6, IKS Kor6, IKS Krueg5, IKS Genghis Khan2, IKS Drunken Warrior5, IKS tIQghoB3 attack Federation Planet at coordinates K,L/29
IKS Chang6 rolls: 60 Allocation: 30o,30d
IKS Kor6 rolls: 48 Allocation: 0o,48d
IKS Krueg5 rolls: 84 Allocation: 42o,42d
IKS Genghis Khan2 rolls: 84 Allocation: 42o,42d
IKS Drunken Warrior5 rolls: 48 Allocation: 0o,48d
IKS tIQghoB3 rolls: 60 Allocation: 0o,60d
Fed Planet Def rating 100/ Off rating 100 Allocation: 45o(CHA), 55o(KRU)
Result:
IKS Chang6 damage: destroyed
IKS Kor6 damage: undamaged
IKS Krueg5 damage: 13/15
IKS Genghis Khan2 damage: undamaged
IKS Drunken Warrior5 damage: undamaged
IKS tIQghoB3 damage: undamaged
Fed Planet damage: Offense/Defense Systems destroyed
Note again that the planetary defense systems targeted specific attacking ships in order to best affect the outcome. With the planetary defenses destroyed, the five remaining Klingon ships will start beaming down boarding parties... tomorrow. For that, the planet will 100 security teams. Considering that the five ships have 45 boarding parties each, it should be a foregone conclusion. (Why 45 instead of the normal 30? Because during a ship-to-ship capture attempt, the attacking vessel is still in the middle of a battle. In this case, the only battle is on the surface, so the attackers can throw all the troops they have at the defenders. That's why defending ships in ship-to-ship capture attempts have 45 defenders.)
So again, the situation for the final day is this: IKS Kor6, IKS Krueg5, IKS Genghis Khan2, IKS Drunken Warrior5, IKS tIQghoB3 attempt capture of Federation Planet at coordinates K,L/29... tomorrow...
What is Fantasy Trek?
The Only 'Star Trek: The Experience' You Can Still Experience
http://fantasytrek.blogspot.com
Sunday, September 7, 2008
Multilevel Campaign Update Stardate 0908,07
IKS Kor4, IKS Chang4, IKS Drunken Warrior3, IKS Krueg4, IKS Genghis Khan, IKS tIQghoB attack Federation Shipyard Five at coordinates K/L,25
IKS Kor4: 96 Allocation: 70o,26d
IKS Chang4 rolls: 96 Allocation: 70o,26d
IKS Drunken Warrior3 rolls: 120 Allocation: 70o,50d
IKS Krueg4 rolls: 48 Allocation: 0o,48d
IKS Genghis Khan rolls: 96 Allocation: 70o,26d
IKS tIQghoB rolls: 72 Allocation: 70o,2d
UFP Shipyard Five rolls: 308 Allocation: 63o(KR), 49,49,49,0,49,49d
Result:
IKS Kor4 damage: undamaged
IKS Chang4 damage: undamaged
IKS Drunken Warrior3 damage: undamaged
IKS Krueg4 damage: destroyed
IKS Genghis Khan damage: undamaged
IKS tIQghoB damage: undamaged
UFP Shipyard Five damage: destroyed
In this case, the shipyard was lost, but it managed to destroy one of the attackers (the IKS Krueg4) in the process. The surviving Klingon fleet moved quickly to attack another shipyard before any defenses could respawn. Here are the combat logs:
IKS Kor4, IKS Chang4, IKS Drunken Warrior3, IKS Genghis Khan, IKS tIQghoB attack Federation Shipyard Four at coordinates H/I,25
IKS Kor4: 108 Allocation: 75o,33d
IKS Chang4 rolls: 48 Allocation: 48o,0d
IKS Drunken Warrior3 rolls: 36 Allocation: 36o,0d
IKS Genghis Khan rolls: 60 Allocation: 60o,0d
IKS tIQghoB rolls: 60 Allocation: 60o,0d
UFP Shipyard Four rolls: 196 Allocation: 49o(KOR),30,30,29,29,29d
Result:
IKS Kor4 damage: destroyed
IKS Chang4 damage: undamaged
IKS Drunken Warrior3 damage: undamaged
IKS Genghis Khan damage: undamaged
IKS tIQghoB damage: undamaged
UFP Shipyard Four damage: destroyed
Again, the shipyard had no hope of surviving the attack, but it managed to destroy the IKS Kor4. A noble sacrifice that helped Federation starships come out on top of a major fleet encounter a short time later. During that battle, ships on each side combined and sometimes divided available offensive points to suit the situation and react to conditions. In the end, the four Klingon ships were destroyed, but they managed to destroy three Federation starships.
IKS tIQghoB,IKS Genghis Khan,IKS Chang4, IKS Drunken Warrior3 attack USS Gordon4, USS Guadalcanal4, USS Entebbe3, USS Endeavour5, USS Chang5, USS Genghis Khan6 at coordinates H,23
IKS Genghis Khan rolls: 72 Allocation: 40o (ENT),32d
USS Entebbe3 rolls: 48 Allocation: 8o (DW),40d
USS Guadalcanal4 rolls: 84 Allocation: 47o(GK),37d
IKS Drunken Warrior3 rolls: 72 Allocation: 15o(ENT),57d
USS Genghis Khan6 rolls: 48 Allocation: 24o(DW),24d
IKS Chang4 rolls: 96 Allocation: 52o(GUAD)37o(GK),0d
USS Endeavour5 rolls: 72 Allocation: 40o(DW)15o(CHA),17d
IKS tIQghoB rolls: 72 Allocation: 36o(GOR),36o(CHA),0d
USS Gordon4 rolls: 84 Allocation: 63o(TIQ),21d
USS Chang5: 108 Allocation: 51o (CHA),57d
Result:
IKS Genghis Khan damage: destroyed
USS Entebbe3 damage: destroyed
USS Guadalcanal4 damage: destroyed
IKS Drunken Warrior3 damage: destroyed
USS Genghis Khan6 damage: 13/15
IKS Chang4 damage: destroyed
USS Endeavour5 damage: undamaged
IKS tIQghoB damage: destroyed
USS Gordon4 damage: destroyed
USS Chang5 damage: undamaged
Surviving Ships:
USS Genghis Khan6
USS Endeavour5
USS Chang5
What we're left with is this: IKS Krueg5 has launched. IKS Kor5 is two turns away from launching. IKS Genghis Khan2, IKS Drunken Warrior4, IKS Chang5 and IKS tIQghoB are four turns from launching. The Klingons still have five shipyards. The USS Entebbe4 is four turns from launching. The USS Endeavour5, USS Chang5 USS Genghis Khan are in formation, two spaces from the single surviving shipyard. The USS Guadalcanal5 and the USS Gordon5 cannot begin construction until after the Entebbe4 launches.
The Klingons still have some work to do. By the time they can reach Federation forces, they'll have as many as four to deal with. What I'll probably have them do is engage those four defenders, and assuming that they lose at least three ships, I'll have the survivors sit next to the Federation shipyard and destroy whatever comes out individually until the rest of the respawned Klingon ships arrive. Then they'll destroy that last shipyard and move on to occupy the planet. I'm figuring at least three warships will be needed to do that.
This campaign has lasted longer than I thought it would, but I've learned quite a bit while playing through it. And just so you know, the USS Guadalcanal (the real one, outside of the in-game holodeck) gets five experience points for this. That is to reflect all of the different things learned, and the time put into it. If you want to earn those kind of experience points for your ship and crew, this is a good way.
What is Fantasy Trek?
The Only 'Star Trek:The Experience' You Can Still Experience
http://fantasytrek.blogspot.com
Test Simple Tactical Map
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F__________________________________________________
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If this works, it'll give everyone more of a picture of what I'm doing, and enable anyone to view and modify maps. Can't get much simpler than that :)
Kapact
Saturday, September 6, 2008
Summary of Events Stardate 0908.06
A Federation science ship, the USS Zarkov, is en route to the Durandal wormhole to investigate reports from the USS Guadalcanal of a planet-sized biological computer component in the Jibalia sector of the Delta Quadrant. According the the Guadalcanal's science officer, the C Class planet is in fact a thin shell, covered with a layer of soil, but lined on the interior with biomechanical computer circuitry. She estimates that it is one of perhaps hundreds of similar planet-sized components in a vast network.
In the Jibalia sector, the USS Guadalcanal has begun testing of a combat training facility, working closely with the Klingon warship IKS DuranQo to prepare for anticipated conflict with the Kazon Ogla sect, which claims territory close by the Jibalia sector. The facility, which uses a combination of holoprojectors and sensor grids to simulate large-scale fleet movements as well as ship-to-ship combat and boarding party action, has been used for training in the Klingon Empire since before the signing of the first Khitomer Accords.
While the Federation prepares for possible conflict with the Kazon Ogla, Ambassador Endara Khan has been dispatched to seek out peaceful relations with the Delta Quadrant residents. The newly commissioned Akira Class USS Exeter will transport the Ambassador to Kazon space and remain on station in a support capacity.
What is Fantasy Trek?
http://fantasytrek.blogspot.com
Friday, September 5, 2008
In case you're wondering what that was all about...
Kapact
Multilevel Update
IKS Drunken Warrior2 rolls: 84 Allocation: 39o(GK),45d
USS Genghis Khan5 rolls: 120 Allocation: 50o(DW),70d
IKS Krueg4 rolls: 84 Allocation: 26o(GK),58d
USS Endeavour4 rolls: 60 Allocation: 30o(DW),30d
IKS tIQghoB rolls: 60 Allocation: 35o(END),25d
Result:
IKS Drunken Warrior2 Damage: destroyed
USS Genghis Khan5 Damage: destroyed
IKS Krueg4 rolls Damage: undamaged
USS Endeavour4 Damage: 5/15 (shields down)
IKS tIQghoB rolls Damage: undamaged
------------------------------------
Once the Endeavour4's shields were down, the Krueg4 and the tIQghoB attempted to capture it (still at coordinates L,23). Combat proceeded between the boarding parties until the Endeavour's boarding parties dropped below ten. At that point, the Endeavour4's captain attempted and succeeded in self-destructing (by rolling a 1 on a single six-sided die. Here are the personal combat tables:
IKS Krueg4
Boarding Parties
23/30
IKS tIQghoB
Boarding Parties
23/30
USS Endeavour4
Defenders
7/45
a= IKS Krueg4 boarding parties
b= IKS tIQghoB boarding parties
c= USS Endeavour defenders
engagement 1
1a. 5 1b. 2 1c. 6
2a. 5 2b. 6 2c. 1
3a. 1 3b. 1 3c. 3
4a. 6 4b. 3 4c. 4
5a. 2 5b. 3 5c. 2
engagement 2
1a. 4 1b. 3 1c. 4
2a. 6 2b. 5 2c. 3
3a. 3 3b. 4 3c. 4
4a. 3 4b. 3 4c. 1
5a. 2 5b. 2 5c. 5
engagement 3
1a. 6 1b. 5 1c. 6
2a. 2 2b. 6 2c. 6
3a. 2 3b. 3 3c. 2
4a. 5 4b. 1 4c. 2
5a. 4 5b. 5 5c. 3
engagement 4
1a. 6 1b. 1 1c. 5
2a. 3 2b. 1 2c. 5
3a. 3 3b. 4 3c. 6
4a. 2 4b. 1 4c. 1
5a. 6 5b. 2 5c. 2
engagement 5
1a. 3 1b. 5 1c. 1
2a. 1 2b. 6 2c. 5
3a. 2 3b. 3 3c. 1
4a. 5 4b. 1 4c. 2
5a. 3 5b. 4 5c. 2
engagement 6
1a. 1 1b. 1 1c. 3
2a. 2 2b. 1 2c. 3
3a. 1 3b. 2 3c. 1
4a. 1 4b. 6 4c. 2
5a. 6 5b. 5 5c. 5
engagement 7
1a. 5 1b. 2 1c. 2
2a. 6 2b. 6 2c. 5
3a. 6 3b. 3 3c. 4
4a. 5 4b. 6 4c. 4
5a. 3 5b. 6 5c. 1
engagement 8
1a. 1 1b. 4 1c. 2
2a. 1 2b. 2 2c. 3
3a. 6 3b. 4 3c. 5
4a. 2 4b. 1 4c. 6
5a. 6 5b. 3 5c. 1
engagement 9
1a. 6 1b. 3 1c. 6
2a. 6 2b. 6 2c. 4
3a. 1 3b. 1 3c. 1
4a. 6 4b. 5 4c. 2
5a. 6 5b. 4 5c. 3
After 9 engagements between boarding parties, USS Endeavour4 self-destructs in order to avoid capture.
So here's where we stand: A Klingon fleet, (IKS Krueg4, IKS tIQghoB, IKS Genghis Khan, IKS Chang4) is two spaces away from Federation Shipyard Five. The USS Chang5 is in position to intercept that fleet, but it would do better to face off the Fleet with support, either from the shipyard or other Federation ships. The Klingon fleet needs to so its work quickly, because the three remaining shipyards will launch reinforcing starships in five turns. Those three shipyards are being individually guarded by the USS Gordon4, the USS Entebbe3 and the USS Chang5. Our Klingon Fleet needs to somehow eliminate Shipyard Five before those ships respawn. In the meantime, the IKS Drunken Warrior3 and the IKS Kor4 have joined up at N,15 (near the Klingon edge of the border), and are moving to join the battle. They might actually try to catch any lone Federation starships and attempt a capture.
While the Klingons definitely have the advantage, the Federation is still easily able to hold their own and effectively spoil Klingon plans. That won't change until the Klingons destroy another shipyard and (preferably) capture at least another Federation starship.