This was the fourth go around for these ships, and by far the toughest one. Hero points used up, attempts to dodge around terrain, repairing systems quickly while the enemy is doing the same. This exercise showed, finally, the promise and the challenge of Fantasy Trek heavy combat. I think the heavy combat rules might be set, but the paperwork is definitely a challenge. Anyway, the Etlh finally won one, after 20 rounds and bare knuckled fighting and hit and run parties.
Here are the logs....
(0210.23) KCA IKS Etlh (A) vs FCA USS Constitution (B) (Advanced Test)
1)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1____________________________________________________
2_____A______________________________________________
3___________X3X______________________________________
4____________XXX_____________________________________
5____________________________________________________
6____________________________________________________
7____________________________________________________
8________________________XXXXX_______________________
9________________________XX5XX_______________________
10________________________XXXXX______________________
11____________________________________________________
12____________________________________________________
13____________________________________________________
14____________________________________________________
15____________________________________________________
16____________________________________________________
17__________________B_________________________________
18____________________________________________________
19____________________________________________________
A) Roll [3]
A) Helm: Position/Movement[4,2x2 /Speed2]/[(15/15 hero point) Course 90]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/3ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
A) Tactical: Target[B-FWD] Target Bearing[45] Target Range[19] Fire weapons [FWDdisruptors(x) +FWDphotons(x)+AFTdisruptors(x)+AFTphotons(x)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
B) Roll [2]
B) Helm: Position/Movement[12,17x2 /Speed2]/[HET(15/15 hero point) Course 000]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [2ECM/ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
B) Tactical: Target[A-STBD] Target Bearing[315] Target Range[19] Fire weapons [FWDphasers(x) +FWDphotons(x)+AFTphasers(x)+AFTphotons(x)]
B) Auxiliary Craft: Shuttle[,x/Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def phasers(x)]/(Fighter[ , /Speed2]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
Results:
A) Damage
B) Damage:
2)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1____________________________________________________
2________A____________________________________________
3___________X3X______________________________________
4____________XXX_____________________________________
5____________________________________________________
6____________________________________________________
7____________________________________________________
8________________________XXXXX_______________________
9________________________XX5XX_______________________
10________________________XXXXX______________________
11____________________________________________________
12____________________________________________________
13____________________________________________________
14____________________________________________________
15__________________B_________________________________
16____________________________________________________
17____________________________________________________
18____________________________________________________
19____________________________________________________
A) Roll [4]
A) Helm: Position/Movement[6,2x2 /Speed4]/[(15/15 hero point) Course 90]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/4ECCM()+3retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
A) Tactical: Target[B-FWD] Target Bearing[45] Target Range[16] Fire weapons [FWDdisruptors(x) +FWDphotons(x)+AFTdisruptors(x)+AFTphotons(x)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
B) Roll [2]
B) Helm: Position/Movement[12,15x2 /Speed2]/[HET(15/15 hero point) Course 000]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [2ECM/ECCM()+2retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
B) Tactical: Target[A-STBD] Target Bearing[315] Target Range[16] Fire weapons [FWDphasers(x) +FWDphotons(x)+AFTphasers(x)+AFTphotons(x)]
B) Auxiliary Craft: Shuttle[,x/Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def phasers(x)]/(Fighter[ , /Speed2]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
Results:
A) Damage
B) Damage:
3)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1____________________________________________________
2_______________A____________________________________
3___________X3X______________________________________
4____________XXX_____________________________________
5____________________________________________________
6____________________________________________________
7____________________________________________________
8________________________XXXXX_______________________
9________________________XX5XX_______________________
10________________________XXXXX______________________
11____________________________________________________
12____________________________________________________
13__________________B_________________________________
14____________________________________________________
15____________________________________________________
16____________________________________________________
17____________________________________________________
18____________________________________________________
19____________________________________________________
A) Roll [2]
A) Helm: Position/Movement[10,2x2 /Speed2]/[(15/15 hero point) Course 135]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/1ECCM()+4retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
A) Tactical: Target[B-FWD] Target Bearing[45] Target Range[12] Fire weapons [FWDdisruptors(OVRLD 1/2)(x) +FWDphotons(x)+AFTdisruptors(x)+AFTphotons(x)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
B) Roll [3]
B) Helm: Position/Movement[12,13x2 /Speed2]/[HET(15/15 hero point) Course 000]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [3ECM/ECCM()+2retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
B) Tactical: Target[A-STBD] Target Bearing[315] Target Range[12] Fire weapons [FWDphasers(x) +FWDphotons(x)+AFTphasers(x)+AFTphotons(x)]
B) Auxiliary Craft: Shuttle[,x/Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def phasers(x)]/(Fighter[ , /Speed2]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
Results:
A) Damage
B) Damage:
4)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1____________________________________________________
2____________________________________________________
3___________X3X______________________________________
4____________XXX____A________________________________
5____________________________________________________
6____________________________________________________
7____________________________________________________
8________________________XXXXX_______________________
9________________________XX5XX_______________________
10________________________XXXXX______________________
11__________________B_________________________________
12____________________________________________________
13____________________________________________________
14____________________________________________________
15____________________________________________________
16____________________________________________________
17____________________________________________________
18____________________________________________________
19____________________________________________________
A) Roll [1]
A) Helm: Position/Movement[12,4x2 /Speed2]/[(15/15 hero point) Course 90]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/ECCM()+1retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
A) Tactical: Target[B-FWD] Target Bearing[45] Target Range[7] Fire weapons [FWDdisruptors(OVRLD /2)(x) +FWDphotons(2x4)+AFTdisruptors(x)+AFTphotons(x)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
B) Roll [4]
B) Helm: Position/Movement[12,11x2 /Speed2]/[HET(15/15 hero point) Course 000]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [3ECM/ECCM()+3retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
B) Tactical: Target[A-FWD] Target Bearing[000] Target Range[7] Fire weapons [FWDphasers(x) +FWDphotons(3x4)+AFTphasers(x)+AFTphotons(x)]
B) Auxiliary Craft: Shuttle[,x/Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def phasers(x)]/(Fighter[ , /Speed2]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
Results:
A) Damage 12pts FWD Shields 12/42
B) Damage:2 pts FWD Shields 2/42
5)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1____________________________________________________
2____________________________________________________
3___________X3X______________________________________
4____________XXX_________A___________________________
5____________________________________________________
6____________________________________________________
7____________________________________________________
8________________________XXXXX_______________________
9___________________B____XX5XX_______________________
10________________________XXXXX______________________
11____________________________________________________
12____________________________________________________
13____________________________________________________
14____________________________________________________
15____________________________________________________
16____________________________________________________
17____________________________________________________
18____________________________________________________
19____________________________________________________
A) Roll [3]
A) Helm: Position/Movement[14,4x2 /Speed2]/[(15/15 hero point) Course 90]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/2ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
A) Tactical: Target[B-FWD] Target Bearing[135] Target Range[6] Fire weapons [FWDdisruptors(OVRLD /2)(x) +FWDphotons(x)+AFTdisruptors(6x4)+AFTphotons(x)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
B) Roll [1]
B) Helm: Position/Movement[12,9x2 /Speed2]/[HET(14/15 hero point) Course 000]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/ECCM()+3retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
B) Tactical: Target[A-STBD] Target Bearing[045] Target Range[6] Fire weapons [FWDphasers(x) +FWDphotons(2x4)+AFTphasers(x)+AFTphotons(x)]
B) Auxiliary Craft: Shuttle[,x/Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def phasers(x)]/(Fighter[ , /Speed2]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
(1 hero pt to reload torpedoes)
Results:
A) Damage 8 pts FWD Shields 22/42 STBD Shields 8/40
B) Damage:22 pts FWD Shields 24/42
6)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1____________________________________________________
2____________________________________________________
3___________X3X______________________________________
4____________XXX_______________A_____________________
5____________________________________________________
6____________________________________________________
7___________________B________________________________
8________________________XXXXX_______________________
9________________________XX5XX_______________________
10________________________XXXXX______________________
11____________________________________________________
12____________________________________________________
13____________________________________________________
14____________________________________________________
15____________________________________________________
16____________________________________________________
17____________________________________________________
18____________________________________________________
19____________________________________________________
A) Roll [2]
A) Helm: Position/Movement[16,4x2 /Speed2]/[(15/15 hero point) Course 90]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
A) Tactical: Target[B-FWD] Target Bearing[135] Target Range[5] Fire weapons [FWDdisruptors(OVRLD /2)(x) +FWDphotons(x)+AFTdisruptors(OVRLD 1/2)(x)+AFTphotons(3x4)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
B) Roll [6]
B) Helm: Position/Movement[12,7x2 /Speed2]/[HET(14/15 hero point) Course 000]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
B) Tactical: Target[A-AFT] Target Bearing[045] Target Range[5] Fire weapons [FWDphasers(6x3) +FWDphotons(x)+AFTphasers(x)+AFTphotons(x)]
B) Auxiliary Craft: Shuttle[,x/Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def phasers(x)]/(Fighter[ , /Speed2]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
Results:
A) Damage 18 pts FWD Shields 20/42 AFT Shields 18/35
B) Damage 12pts FWD Shields 36/42
7)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1____________________________________________________
2____________________________________________________
3___________X3X______________________________________
4____________XXX____________________A _______________
5___________________B________________________________
6____________________________________________________
7____________________________________________________
8________________________XXXXX_______________________
9________________________XX5XX_______________________
10________________________XXXXX______________________
11____________________________________________________
12____________________________________________________
13____________________________________________________
14____________________________________________________
15____________________________________________________
16____________________________________________________
17____________________________________________________
18____________________________________________________
19____________________________________________________
A) Roll [2]
A) Helm: Position/Movement[18,4x2 /Speed2]/[(14/15 hero point) Course 90]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
A) Tactical: Target[B-FWD] Target Bearing[135] Target Range[7] Fire weapons [FWDdisruptors(OVRLD /2)(x) +FWDphotons(x)+AFTdisruptors(OVRLD 2/2-MISSED)(x)+AFTphotons(4x4)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
-1 hero point-recharge photon
B) Roll [2]
B) Helm: Position/Movement[12,5x2 /Speed2]/[HET(14/15 hero point) Course 000]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [1ECM/ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
B) Tactical: Target[A-AFT] Target Bearing[045] Target Range[7] Fire weapons [FWDphasers(x) +FWDphotons(5x4)+AFTphasers(x)+AFTphotons(x)]
B) Auxiliary Craft: Shuttle[,x/Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def phasers(x)]/(Fighter[ , /Speed2]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
Results:
A) Damage 20 pts FWD Shields 20/42 AFT Shields 35/35 AFT Armor 3/3
B) Damage 16 pts FWD Shields 42/42 FWD Armor 4/4 FWD Hull 6/8
8)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1____________________________________________________
2____________________________________________________
3___________X3X______B_______________________________
4____________XXX________________________A____________
5____________________________________________________
6____________________________________________________
7____________________________________________________
8________________________XXXXX_______________________
9________________________XX5XX_______________________
10________________________XXXXX______________________
11____________________________________________________
12____________________________________________________
13____________________________________________________
14____________________________________________________
15____________________________________________________
16____________________________________________________
17____________________________________________________
18____________________________________________________
19____________________________________________________
A) Roll [3]
A) Helm: Position/Movement[20,4x2 /Speed2]/[(13/15 hero point) HET Course 270]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/3ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
A) Tactical: Target[B-STBD] Target Bearing[135] Target Range[8] Fire weapons [FWDdisruptors(OVRLD /2)(x) +FWDphotons(x)+AFTdisruptors(OVRLD /2)(x)+AFTphotons(x)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
-hero point HET 180d
B) Roll [1]
B) Helm: Position/Movement[12,3x2 /Speed2]/[(9/15 hero point) Course 000]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [1ECM/ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
B) Tactical: Target[A-AFT] Target Bearing[045] Target Range[8] Fire weapons [FWDphasers(x) +FWDphotons(x)+AFTphasers(x)+AFTphotons(x)]
B) Auxiliary Craft: Shuttle[,x/Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def phasers(x)]/(Fighter[ , /Speed2]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
-5 hero points-repair 5pts FWD Shields
Results:
A) Damage 20 pts FWD Shields 20/42 AFT Shields 35/35 AFT Armor 3/3
B) Damage 16 pts FWD Shields 37/42 FWD Armor 4/4 FWD Hull 6/8 STBD Shields 8/40
9)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1____________________B_______________________________
2____________________________________________________
3___________X3X______________________________________
4____________XXX____________________A________________
5____________________________________________________
6____________________________________________________
7____________________________________________________
8________________________XXXXX_______________________
9________________________XX5XX_______________________
10________________________XXXXX______________________
11____________________________________________________
12____________________________________________________
13____________________________________________________
14____________________________________________________
15____________________________________________________
16____________________________________________________
17____________________________________________________
18____________________________________________________
19____________________________________________________
A) Roll [3]
A) Helm: Position/Movement[16,4x2 /Speed2]/[(13/15 hero point) HET Course 270]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/1ECCM()+3retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
A) Tactical: Target[B-STBD] Target Bearing[000] Target Range[7] Fire weapons [FWDdisruptors(OVRLD /2)(6x4) +FWDphotons(3x4)+AFTdisruptors(OVRLD /2)(x)+AFTphotons(x)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
-hero point-recharge disruptors
B) Roll [1]
B) Helm: Position/Movement[12,3x2 /Speed2]/[(9/15 hero point) Course 000]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [1ECM/ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
B) Tactical: Target[A-FWD] Target Bearing[090] Target Range[7] Fire weapons [FWDphasers(x) +FWDphotons(x)+AFTphasers(x)+AFTphotons(5x4)]
B) Auxiliary Craft: Shuttle[,x/Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def phasers(x)]/(Fighter[ , /Speed2]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
-5 hero points-repair 5pts FWD Shields
Results:
A) Damage 20 pts FWD Shields 40/42 AFT Shields 35/35 AFT Armor 3/3
B) Damage 36 pts FWD Shields 37/42 FWD Armor 4/4 FWD Hull 6/8 STBD Shields 40/40 STBD Armor 4/4
10)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1_______________B____________________________________
2____________________________________________________
3___________X3X______________________________________
4____________XXX_______________A_____________________
5_____________________________________________________
6____________________________________________________
7____________________________________________________
8________________________XXXXX_______________________
9________________________XX5XX_______________________
10________________________XXXXX______________________
11____________________________________________________
12____________________________________________________
13____________________________________________________
14____________________________________________________
15____________________________________________________
16____________________________________________________
17____________________________________________________
18____________________________________________________
19____________________________________________________
A) Roll [6]
A) Helm: Position/Movement[16,4x2 /Speed2]/[(13/15 hero point) HET Course 270]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [6ECM/ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
A) Tactical: Target[B-AFT] Target Bearing[045] Target Range[7] Fire weapons [FWDdisruptors(OVRLD /2)(x) +FWDphotons(x)+AFTdisruptors(OVRLD /2)(x)+AFTphotons(x)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
B) Roll [6]
B) Helm: Position/Movement[10,1x2 /Speed2]/[(9/15 hero point) Course 270]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/5ECCM()+1retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
B) Tactical: Target[A-FWD] Target Bearing[225] Target Range[7] Fire weapons [FWDphasers(x) +FWDphotons(x)+AFTphasers(x)+AFTphotons(1x4)]
B) Auxiliary Craft: Shuttle[,x/Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def phasers(x)]/(Fighter[ , /Speed2]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
-1 hero pt-recharge AFT photon
Results:
A) Damage FWD Shields 42/42 AFT Shields 35/35 AFT Armor 3/3 FWD Armor 1/4
B) Damage FWD Shields 37/42 FWD Armor 4/4 FWD Hull 6/8 STBD Shields 40/40 STBD Armor 4/4
11)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1___________B________________________________________
2____________________________________________________
3___________X3X______________________________________
4____________XXX__________A__________________________
5_____________________________________________________
6____________________________________________________
7____________________________________________________
8________________________XXXXX_______________________
9________________________XX5XX_______________________
10________________________XXXXX______________________
11____________________________________________________
12____________________________________________________
13____________________________________________________
14____________________________________________________
15____________________________________________________
16____________________________________________________
17____________________________________________________
18____________________________________________________
19____________________________________________________
A) Roll [6]
A) Helm: Position/Movement[14,4x2 /Speed2]/[(11/15 hero point) HET Course 270]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/4ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
A) Tactical: Target[B-AFT] Target Bearing[045] Target Range[7] Fire weapons [FWDdisruptors(OVRLD /2)(4x4) +FWDphotons(5x4)+AFTdisruptors(OVRLD /2)(x)+AFTphotons(x)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
-1 hero pt recharge FWD Disruptor
B) Roll [2]
B) Helm: Position/Movement[8,1x2 /Speed2]/[(7/15 hero point) Course 270]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/ECCM()+5retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
B) Tactical: Target[A-FWD] Target Bearing[225] Target Range[7] Fire weapons [FWDphasers(x) +FWDphotons(x)+AFTphasers(x)+AFTphotons(2x4)]
B) Auxiliary Craft: Shuttle[,x/Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def phasers(x)]/(Fighter[ , /Speed2]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
-1 hero pt recharge AFT Photons
Results:
A) Damage 8 pts FWD Shields 42/42 AFT Shields 35/35 AFT Armor 3/3 FWD Armor 4/4 FWD Hull 5/8
B) Damage 36 pts FWD Shields 37/42 FWD Armor 4/4 FWD Hull 6/8 STBD Shields 40/40 STBD Armor 4/4 AFT Shields 36/40
12)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1____________________________________________________
2____________________A_______________________________
3_________B_X3X______________________________________
4____________XXX_____________________________________
5_____________________________________________________
6____________________________________________________
7____________________________________________________
8________________________XXXXX_______________________
9________________________XX5XX_______________________
10________________________XXXXX______________________
11____________________________________________________
12____________________________________________________
13____________________________________________________
14____________________________________________________
15____________________________________________________
16____________________________________________________
17____________________________________________________
18____________________________________________________
19____________________________________________________
A) Roll [1]
A) Helm: Position/Movement[12,2x1 /Speed3]/[(10/15 hero point) HET Course 315z315]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/4ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
A) Tactical: Target[B-AFT] Target Bearing[045] Target Range[7] Fire weapons [FWDdisruptors(OVRLD /2)(x) +FWDphotons(x)+AFTdisruptors(OVRLD /2)(x)+AFTphotons(x)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
-1 hero pt recharge FWD Disruptor
B) Roll [5]
B) Helm: Position/Movement[6,3x3 /Speed2]/[(HET6/15 hero point) Course 225z45]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [5ECM/ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
B) Tactical: Target[A-FWD] Target Bearing[225] Target Range[7] Fire weapons [FWDphasers(x) +FWDphotons(x)+AFTphasers(x)+AFTphotons(2x4)]
B) Auxiliary Craft: Shuttle[,x/Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def phasers(x)]/(Fighter[ , /Speed2]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
-1 hero pt- HET
Results:
A) Damage 8 pts FWD Shields 42/42 AFT Shields 35/35 AFT Armor 3/3 FWD Armor 4/4 FWD Hull 5/8
B) Damage 36 pts FWD Shields 37/42 FWD Armor 4/4 FWD Hull 6/8 STBD Shields 40/40 STBD Armor 4/4 AFT Shields 36/40
13)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1_______________A____________________________________
2____________________________________________________
3_____B_____X3X______________________________________
4____________XXX_____________________________________
5_____________________________________________________
6____________________________________________________
7____________________________________________________
8________________________XXXXX_______________________
9________________________XX5XX_______________________
10________________________XXXXX______________________
11____________________________________________________
12____________________________________________________
13____________________________________________________
14____________________________________________________
15____________________________________________________
16____________________________________________________
17____________________________________________________
18____________________________________________________
19____________________________________________________
A) Roll [1]
A) Helm: Position/Movement[10,1x1 /Speed3]/[(10/15 hero point) 315z315]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
A) Tactical: Target[B-AFT] Target Bearing[270] Target Range[7] Fire weapons [FWDdisruptors(OVRLD /2)(x) +FWDphotons(x)+AFTdisruptors(OVRLD /2)(x)+AFTphotons(x)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
B) Roll [5]
B) Helm: Position/Movement[4,3x4 /Speed2]/[(6/15 hero point) Course 225z45]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/ECCM()+5retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
B) Tactical: Target[A-FWD] Target Bearing[000] Target Range[7] Fire weapons [FWDphasers(x) +FWDphotons(x)+AFTphasers(5x1)+AFTphotons(x)]
B) Auxiliary Craft: Shuttle[,x/Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def phasers(x)]/(Fighter[ , /Speed2]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
Results:
A) Damage 2 pts FWD Shields 42/42 AFT Shields 35/35 AFT Armor 3/3 FWD Armor 4/4 FWD Hull 8/8 FWD Photon 1/2 FWD Transporter 1/1
B) Damage FWD Shields 37/42 FWD Armor 4/4 FWD Hull 6/8 STBD Shields 40/40 STBD Armor 4/4 AFT Shields 36/40
14)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1__________A_________________________________________
2____________________________________________________
3___________X3X______________________________________
4__B_________XXX_____________________________________
5_____________________________________________________
6____________________________________________________
7____________________________________________________
8________________________XXXXX_______________________
9________________________XX5XX_______________________
10________________________XXXXX______________________
11____________________________________________________
12____________________________________________________
13____________________________________________________
14____________________________________________________
15____________________________________________________
16____________________________________________________
17____________________________________________________
18____________________________________________________
19____________________________________________________
A) Roll [4]
A) Helm: Position/Movement[7,1x1 /Speed3]/[(10/15 hero point) 315]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [2ECM/ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
A) Tactical: Target[B-AFT] Target Bearing[270] Target Range[6] Fire weapons [FWDdisruptors(OVRLD /2)(1x4) +FWDphotons(5x4)+AFTdisruptors(OVRLD /2)(x)+AFTphotons(x)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
-10 hero pts- repair 10 FWD Shields
B) Roll [2]
B) Helm: Position/Movement[4,3x4 /Speed2]/[(6/15 hero point) Course 225]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/1ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
B) Tactical: Target[A-FWD] Target Bearing[000] Target Range[6] Fire weapons [FWDphasers(x) +FWDphotons(x)+AFTphasers(x)+AFTphotons(4x4)]
B) Auxiliary Craft: Shuttle[,x/Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def phasers(x)]/(Fighter[ , /Speed2]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
Results:
A) Damage 5 pts FWD Shields 42/42 AFT Shields 35/35 AFT Armor 3/3 FWD Armor 4/4 FWD Hull 8/8 FWD Photon 2/2 FWD Transporter 2/2 FWD 1/1 Bridge FWD 1/1 Sensors DORS Shields 1/42
B) Damage 24 pts FWD Shields 42/42 FWD Armor 4/4 FWD Hull 8/8 STBD Shields 40/40 STBD Armor 4/4 AFT Shields 40/40 5 AFT Armor 3/3 AFT Hull 6/6 Photon 1/1 Sensor 1/1,Impulse 3/3 Hanger Bay 1/1 VENT Shields 5/42
15)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1__________A_________________________________________
2____________________________________________________
3___________X3X______________________________________
4__B_________XXX_____________________________________
5_____________________________________________________
6____________________________________________________
7____________________________________________________
8________________________XXXXX_______________________
9________________________XX5XX_______________________
10________________________XXXXX______________________
11____________________________________________________
12____________________________________________________
13____________________________________________________
14____________________________________________________
15____________________________________________________
16____________________________________________________
17____________________________________________________
18____________________________________________________
19____________________________________________________
A) Roll [1]
A) Helm: Position/Movement[7,1x1 /Speed]/[(15/15 hero point) 315 Roll 270dz]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[sensors 1/3]
A) Tactical: Target[B-AFT] Target Bearing[90z] Target Range[6] Fire weapons [FWDdisruptors(OVRLD /2)(x) +FWDphotons(x)+AFTdisruptors(OVRLD /2)(x)+AFTphotons(x)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
B) Roll [1]
B) Helm: Position/Movement[4,3x4 /Speed2]/[(6/15 hero point) Course 225]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [1ECM/ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[1hero point sensors 2/3]
B) Tactical: Target[A-VENT] Target Bearing[000] Target Range[6] Fire weapons [FWDphasers(x) +FWDphotons(x)+AFTphasers(x)+AFTphotons(x)]
B) Auxiliary Craft: Shuttle[,x/Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def phasers(x)]/(Fighter[ , /Speed2]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
Results:
A) Damage FWD Shields 42/42 AFT Shields 35/35 AFT Armor 3/3 FWD Armor 4/4 FWD Hull 8/8 FWD Photon 2/2 FWD Transporter 2/2 FWD 1/1 Bridge FWD 1/1 Sensors DORS Shields 1/42
B) Damage FWD Shields 42/42 FWD Armor 4/4 FWD Hull 8/8 STBD Shields 40/40 STBD Armor 4/4 AFT Shields 40/40 5 AFT Armor 3/3 AFT Hull 6/6 Photon 1/1 Sensor 1/1,Impulse 3/3 Hanger Bay 1/1 VENT Shields 5/42
16)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1__________A_________________________________________
2____________________________________________________
3___________X3X______________________________________
4__B_________XXX_____________________________________
5_____________________________________________________
6____________________________________________________
7____________________________________________________
8________________________XXXXX_______________________
9________________________XX5XX_______________________
10________________________XXXXX______________________
11____________________________________________________
12____________________________________________________
13____________________________________________________
14____________________________________________________
15____________________________________________________
16____________________________________________________
17____________________________________________________
18____________________________________________________
19____________________________________________________
A) Roll []
A) Helm: Position/Movement[7,1x1 /Speed]/[(15/15 hero point) 315 Roll 270dz]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[sensors 2/3]
A) Tactical: Target[B-AFT] Target Bearing[90z] Target Range[6] Fire weapons [FWDdisruptors(OVRLD /2)(x) +FWDphotons(x)+AFTdisruptors(OVRLD /2)(x)+AFTphotons(x)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
B) Roll [4]
B) Helm: Position/Movement[4,3x4 /Speed0]/[(7/15 hero point) Course 225]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/ECCM()+1retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[1hero point sensors 3/3]
B) Tactical: Target[A-VENT] Target Bearing[000] Target Range[6] Fire weapons [FWDphasers(x) +FWDphotons(x)+AFTphasers(4x4)+AFTphotons(x)]
B) Auxiliary Craft: Shuttle[,x/Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def phasers(x)]/(Fighter[ , /Speed2]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
Results:
A) Damage 16 pts FWD Shields 42/42 AFT Shields 35/35 AFT Armor 3/3 FWD Armor 4/4 FWD Hull 8/8 FWD Photon 2/2 FWD Transporter 2/2 FWD 1/1 Bridge FWD 1/1 Sensors DORS Shields 17/42
B) Damage FWD Shields 42/42 FWD Armor 4/4 FWD Hull 8/8 STBD Shields 40/40 STBD Armor 4/4 AFT Shields 40/40 5 AFT Armor 3/3 AFT Hull 6/6 Photon 1/1 Sensor 1/1,Impulse 3/3 Hanger Bay 1/1 VENT Shields 5/42
17)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1__________A_________________________________________
2____________________________________________________
3___________X3X______________________________________
4__B_________XXX_____________________________________
5_____________________________________________________
6____________________________________________________
7____________________________________________________
8________________________XXXXX_______________________
9________________________XX5XX_______________________
10________________________XXXXX______________________
11____________________________________________________
12____________________________________________________
13____________________________________________________
14____________________________________________________
15____________________________________________________
16____________________________________________________
17____________________________________________________
18____________________________________________________
19____________________________________________________
A) Roll [3]
A) Helm: Position/Movement[7,1x1 /Speed0]/[(15/15 hero point) 315 Roll 270dz]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[Transp 1/3 ]
A) Tactical: Target[B-AFT] Target Bearing[90z] Target Range[6] Fire weapons [FWDdisruptors(OVRLD /2)(x) +FWDphotons(x)+AFTdisruptors(OVRLD /2)(2x4)+AFTphotons(6x4)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
B) Roll [6]
B) Helm: Position/Movement[4,3x4 /Speed0]/[(6/15 hero point) Course 225]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [6ECM/ECCM()+1retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[1hero point sensors 3/3]
B) Tactical: Target[A-VENT] Target Bearing[000] Target Range[6] Fire weapons [FWDphasers(x) +FWDphotons(x)+AFTphasers(x)+AFTphotons(x)]
B) Auxiliary Craft: Shuttle[,x/Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def phasers(x)]/(Fighter[ , /Speed2]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
Results:
A) Damage FWD Shields 42/42 AFT Shields 35/35 AFT Armor 3/3 FWD Armor 4/4 FWD Hull 8/8 FWD Photon 2/2 FWD Transporter 2/2 FWD 1/1 Bridge FWD 1/1 DORS Shields 17/42
B) Damage 25 pts FWD Shields 42/42 FWD Armor 4/4 FWD Hull 8/8 STBD Shields 40/40 STBD Armor 4/4 AFT Shields 40/40 5 AFT Armor 3/3 AFT Hull 6/6 Photon 1/1,Impulse 3/3 Hanger Bay 1/1 VENT Shields 32/42
18)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1__________A_________________________________________
2____________________________________________________
3___________X3X______________________________________
4__B_________XXX_____________________________________
5_____________________________________________________
6____________________________________________________
7____________________________________________________
8________________________XXXXX_______________________
9________________________XX5XX_______________________
10________________________XXXXX______________________
11____________________________________________________
12____________________________________________________
13____________________________________________________
14____________________________________________________
15____________________________________________________
16____________________________________________________
17____________________________________________________
18____________________________________________________
19____________________________________________________
A) Roll [2]roll first
A) Helm: Position/Movement[7,1x1 /Speed0]/[(15/15 hero point) 315 Roll 270dz]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [2ECM/ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[Transp 1/3 ]
A) Tactical: Target[B-AFT] Target Bearing[90z] Target Range[6] Fire weapons [FWDdisruptors(OVRLD /2)(x) +FWDphotons(x)+AFTdisruptors(OVRLD /2)(x)+AFTphotons(x)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
B) Roll [2]
B) Helm: Position/Movement[4,3x4 /Speed0]/[(6/15 hero point) Course 225]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [6ECM/ECCM()+1retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[Impulse 1/3]
B) Tactical: Target[A-VENT] Target Bearing[000] Target Range[6] Fire weapons [FWDphasers(x) +FWDphotons(x)+AFTphasers(x)+AFTphotons(2x4)]
B) Auxiliary Craft: Shuttle[,x/Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def phasers(x)]/(Fighter[ , /Speed2]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
Results:
A) Damage FWD Shields 42/42 AFT Shields 35/35 AFT Armor 3/3 FWD Armor 4/4 FWD Hull 8/8 FWD Photon 2/2 FWD Transporter 2/2 FWD 1/1 Bridge FWD 1/1 DORS Shields 17/42
B) Damage 6 pts FWD Shields 42/42 FWD Armor 4/4 FWD Hull 8/8 STBD Shields 40/40 STBD Armor 4/4 AFT Shields 40/40 5 AFT Armor 3/3 AFT Hull 6/6 Photon 1/1,Impulse 3/3 Hanger Bay 1/1 VENT Shields 38/42
19)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1__________A_________________________________________
2____________________________________________________
3___________X3X______________________________________
4__B_________XXX_____________________________________
5_____________________________________________________
6____________________________________________________
7____________________________________________________
8________________________XXXXX_______________________
9________________________XX5XX_______________________
10________________________XXXXX______________________
11____________________________________________________
12____________________________________________________
13____________________________________________________
14____________________________________________________
15____________________________________________________
16____________________________________________________
17____________________________________________________
18____________________________________________________
19____________________________________________________
A) Roll [6]
A) Helm: Position/Movement[7,1x1 /Speed0]/[(15/15 hero point) 315 Roll 270dz]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [5ECM/ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[Transp 2/3 ]
A) Tactical: Target[B-AFT] Target Bearing[90z] Target Range[] Fire weapons [FWDdisruptors(OVRLD /2)(x) +FWDphotons(1x4)+AFTdisruptors(OVRLD /2)(x)+AFTphotons(x)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
B) Roll [2]
B) Helm: Position/Movement[4,3x4 /Speed0]/[(6/15 hero point) Course 225]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[Impulse 2/3]
B) Tactical: Target[A-VENT] Target Bearing[000] Target Range[6] Fire weapons [FWDphasers(x) +FWDphotons(x)+AFTphasers(2x2)+AFTphotons(x)]
B) Auxiliary Craft: Shuttle[,x/Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def phasers(x)]/(Fighter[ , /Speed2]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
Results:
A) Damage FWD Shields 42/42 AFT Shields 35/35 AFT Armor 3/3 FWD Armor 4/4 FWD Hull 8/8 FWD Photon 2/2 FWD Transporter 2/2 FWD 1/1 Bridge FWD 1/1 DORS Shields 22/42
B) Damage 8pts FWD Shields 42/42 FWD Armor 4/4 FWD Hull 8/8 STBD Shields 40/40 STBD Armor 4/4 AFT Shields 40/40 5 AFT Armor 3/3 AFT Hull 6/6 Photon 1/1,Impulse 3/3 Hanger Bay 1/1 VENT Shields 38/42
20)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1__________A_________________________________________
2____________________________________________________
3___________X3X______________________________________
4__B_________XXX_____________________________________
5_____________________________________________________
6____________________________________________________
7____________________________________________________
8________________________XXXXX_______________________
9________________________XX5XX_______________________
10________________________XXXXX______________________
11____________________________________________________
12____________________________________________________
13____________________________________________________
14____________________________________________________
15____________________________________________________
16____________________________________________________
17____________________________________________________
18____________________________________________________
19____________________________________________________
A) Roll [1]
A) Helm: Position/Movement[7,1x1 /Speed0]/[(15/15 hero point) 315 Roll 270dz]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [5ECM/ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[Transp 3/3 ]
A) Tactical: Target[B-AFT] Target Bearing[90z] Target Range[] Fire weapons [FWDdisruptors(OVRLD /2)(3x4) +FWDphotons(x)+AFTdisruptors(OVRLD /2)(x)+AFTphotons(x)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
transport
B) Roll [2]
B) Helm: Position/Movement[4,3x4 /Speed0]/[(6/15 hero point) Course 225]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[Impulse 2/3]
B) Tactical: Target[A-VENT] Target Bearing[000] Target Range[6] Fire weapons [FWDphasers(x) +FWDphotons(x)+AFTphasers(2x2)+AFTphotons(x)]
B) Auxiliary Craft: Shuttle[,x/Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def phasers(x)]/(Fighter[ , /Speed2]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
Results:
A) Damage FWD Shields 42/42 AFT Shields 35/35 AFT Armor 3/3 FWD Armor 4/4 FWD Hull 8/8 FWD Photon 2/2 FWD Transporter 1/2 FWD 1/1 Bridge FWD 1/1 DORS Shields 22/42
B) Damage 8pts FWD Shields 42/42 FWD Armor 4/4 FWD Hull 8/8 STBD Shields 40/40 STBD Armor 4/4 AFT Shields 40/40 5 AFT Armor 3/3 AFT Hull 6/6 Photon 1/1,Impulse 3/3 Hanger Bay 1/1 VENT Shields 38/42
KCA USS KCA Etlh transports 10/20 (2 per transporter x 5 total transporters) boarding parties to destroy Constitution's warp core from repairing computer core
Constitution rolls 1d6 to determine area defenders=
1=2
2=4
3=6
4=8
5=10
6=reroll
a)1 3 .winner:k
b)5 .winner:k
c1)3 .winner:f
d)4 .winner:k
e1)2 .winner:f
f)1 3 .winnerk:
g1)4 .winner:f
h)6 .winner:k
a)6 a1)2 .winner: k
b)1 1 4 b1)5 .winner:k
c)6 c1)3 .winner:k
Etlh hit and run parties destroy Constitution warp core. Constitution destroyed
KLINGON CA (Etlh Class)
SHIELD GENERATORS 1 2 3 4 5 6 7 (1 IN 10 NEEDED)
DORSAL SHIELDS: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
VENTRAL SHIELDS: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26
PORT SHIELDS: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 33 34 35 36 37 38 39 40
STARBOARD SHIELDS: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 33 34 35 36 37 38 39 40
FORE SHIELDS:
AFT SHIELDS: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35
Armor:
Fore
Aft
Port 1 2 3 4
Starboard 1 2 3 4
Dorsal 1 2 3 4
Ventral 1 2 3 4
Hull
Fore
Aft 1 2 3 4 5 6
Port 1 2 3 4 5 6 7 8
Starboard 1 2 3 4 5 6 7 8
Dorsal 1 2 3 4 5 6 7 8
Ventral 1 2 3 4 5 6 7 8
INTERNALS
Control Capable:
CCS/ATC (Command & Control Systems/Auxiliary Tactical Control)
Bridge (DORS, FWD)1
Fire Control (FWD) 1 2
(CR)Computer Core (DORS, FWD) 1*
Engineering (DORS) 1 2 3 4
Photon Torpedoes (FWD) 1 2 (AFT) 1 (DOR) 1 2 3 4 5 6 7 8
(CR) Sensors (FWD) 1 *
Tractors (VENT)1 2
Disruptors (DOR)(FWD) 1 2 3 4 (DOR)(AFT) 1 2 3 4
Hanger Bay (VENT) 1 2
Transporter (FWD) 1
(CR) Batteries (VENT)1 2 3 4*
(CR) Warp (VENT)1 2 3 4*
(CR) Impulse (AFT) 1 2 3*
Warp Nacelles (PORT) 1 2 (STBD) 1 2 (AFT) 1 2
*Control Requisite (CR): Sensors/Computer Core/Power or Aux Power(1 battery per turn)
Internal Damage Chart
Roll 1 dice
If you roll a number for a system that is already destroyed, you roll again.
(Roll) Result
DORS:(1)Bridge 1 2, (2)Computer Core 1 2, (3)Impulse 1 2 3, (4)Transporter 1 (5)Disruptors(FWD) 1 2 3 4 (5)Disruptors(AFT) 1 2 3 4 (6) Photons 1 2 3 4 5 6 7 8
VENT: (1,2)Tractor 1 2, (3,4)Batteries 1 2 3 4, (5)Warp 1 2 3 4, (6)Hanger Bay 1 2
FWD: (1)Photon (2)Bridge (3,4)Sensor , (5,6)Transporter 1
AFT: (1,2)Photon 1, (3)Sensor 1 2, (4,5)Impulse 1 2 3 4
PORT: (1,3,5,6)Docking Port, (2)Warp Nacelle 1, (4)Cloak 1
STBD: (1,3,5,6)Docking Port, (2)Warp Nacelle 1, (4)Cloak 1
Boarding Parties:1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25
Additional Capture Defenses: 1 2 3 4 5 6 7 8 9 10
FEDERATION CA (Constitution Phase Two Class)
SHIELD GENERATORS 1 2 3 4 5 6 7 (1 IN 10 NEEDED)
DORSAL SHIELDS: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42
VENTRAL SHIELDS: 1 2 3 4
PORT SHIELDS: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
STARBOARD SHIELDS: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32
FORE SHIELDS:
AFT SHIELDS:
Armor:
Fore
Aft
Port 1 2 3 4
Starboard
Dorsal 1 2 3 4
Ventral 1 2 3 4
Hull
Fore 1 2
Aft
Port 1 2 3 4 5 6 7 8
Starboard 1 2 3 4 5 6 7 8
Dorsal 1 2 3 4 5 6 7 8
Ventral 1 2 3 4 5 6 7 8
INTERNALS
Control Capable:
CCS/ATC (Command & Control Systems/Auxiliary Tactical Control)
Bridge (DORS, FWD)1
Fire Control (FWD) 1 2
(CR)Computer Core (DORS, FWD) 1*
Engineering (DORS) 1 2 3 4
Photon Torpedoes (FWD) 1 2 (AFT) 1 2
(CR) Sensors (FWD) 1 2 3 *
Tractors (VENT)1 2
Phasers (DOR)1 2 (FWD) 3 4 (DOR)1 2 (AFT)3 4
Hanger Bay (VENT) 1 2
Transporter (FWD) 1
(CR) Batteries (VENT)1 2 3 4*
(CR) Warp (VENT)1 2 3 4*
Warp Nacelles (PORT) 1 2 (STBD) 1 2 (AFT) 1 2
*Control Requisite (CR): Sensors/Computer Core/Power or Aux Power(1 battery per turn)
Internal Damage Chart
Roll 1 dice
If you roll a number for a system that is already destroyed, you roll again.
(Roll) Result
DORS:(1)Bridge 1 2, (2)Computer Core 1 2 3, (3)Impulse 1 2 3, (4)Transporter 1 (5)Phasers(FWD) 1 2 (5)Phasers(AFT) 1 2 (6) Impulse 1 2 3
VENT: (1,2)Tractor 1 2, (3,4)Batteries 1 2 3 4, (5)Warp 1 2 3 4, (6)Hanger Bay 1 2
FWD: (1)Photon 1 2 (2)Bridge 1 (3,4)Sensor 1, (5,6)Transporter 1
AFT: (1,2)Photon , (3)Sensor , (4,5)Impulse (6) Hanger Bay
PORT: (1,3,5,6)Docking Port, (2)Warp Nacelle 1, (4)Sensors 1
STBD: (1,3,5,6)Docking Port, (2)Warp Nacelle 1, (4)Sensors 1
Boarding Parties: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Additional Capture Defenses: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Wednesday, February 24, 2010
Monday, February 22, 2010
Stardate 0210.21 Operation Fifty Points System Blue 17 Arrival
FDN Tiberius Class
USS Tiberius Admiral April
Stardate 0210.21
System designated Blue 17 in Federation Control Zone of Triangle region. As we dropped out of warp at the edge of the system, a Federation Kabul Class Heavy Battlecruiser appeared on short range sensors. Detailed scans showed that it was not the standard heavy battlecruiser load out. The forward sensor dish had been fitted with a plasma torpedo emitter, and the photon torpedo launchers had been replaced with packet disruptor emitters. There was also structural changes to the aft quarter, suggesting that special weapons had been installed there. As soon as the ship, designated ISC Maddoff, according to hull markings, detected us, it warped out of the system. It is interesting to note that the Maddoff's warp trail dissipated unusually quickly. We were unable to track it. At that point, we conducted a scan of the system, looking for duranium and dilithium, but found none. Our next move here is to contact the local population and negotiate for permission to build a shipyard here.
USS Tiberius Admiral April
Stardate 0210.21
System designated Blue 17 in Federation Control Zone of Triangle region. As we dropped out of warp at the edge of the system, a Federation Kabul Class Heavy Battlecruiser appeared on short range sensors. Detailed scans showed that it was not the standard heavy battlecruiser load out. The forward sensor dish had been fitted with a plasma torpedo emitter, and the photon torpedo launchers had been replaced with packet disruptor emitters. There was also structural changes to the aft quarter, suggesting that special weapons had been installed there. As soon as the ship, designated ISC Maddoff, according to hull markings, detected us, it warped out of the system. It is interesting to note that the Maddoff's warp trail dissipated unusually quickly. We were unable to track it. At that point, we conducted a scan of the system, looking for duranium and dilithium, but found none. Our next move here is to contact the local population and negotiate for permission to build a shipyard here.
Third Heavy Combat Test (0210.21) KCA IKS Etlh (A) vs FCA USS Constitution (B)
This is the third go around, and I think it's showing improvement. The Etlh tries a slick move, doing a jump 'up', Z 90 degrees to point those 8 microtorps at the Constitution, but it got rewarded with a roll of '1'. The Constitution rolled a '5' and used that to put phasers and photons into the Etlh's dorsal spine. The Etlh survived that, but thought it could get in a return shot with the microtorps (seemed like a good idea to me). But those things take points that the Etlh didn't roll. (it got a 2 on the next round). The Constitution used more hero points to quickly recharge phasers and photons, and brought down the Etlh's dorsal hull and two computer cores. Then, before the Etlh could throw shields up, the Constitution beamed over hit and run boarding parties. They destroyed the two cores before they could be repaired. Computer cores and necessary to run the ship, so the Etlh was disabled, and the Connie disengaged. I'll just point out that my plan was to have the Etlh roll and try to escape and evade (and fight off the boarding parties), but you can't do that without a computer. A short engagement, but satisfying. The Klingon needs to learn to kill from a distance. Maybe introduce the overloaded disruptor. That advantage at distance could balance out the Fed's Here are the logs:
(0210.21) KCA IKS Etlh (A) vs FCA USS Constitution (B) (Advanced Test)
1)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1________________________________________B___________
2____________________________________________________
3___________X3X______________________________________
4____________XXX_____________________________________
5____________________________________________________
6____________________________________________________
7____________________________________________________
8________________________XXXXX_______________________
9_____________A__________XX5XX_______________________
10________________________XXXXX______________________
11____________________________________________________
12____________________________________________________
13____________________________________________________
14____________________________________________________
15____________________________________________________
16____________________________________________________
17____________________________________________________
18____________________________________________________
19____________________________________________________
A) Roll [4]
A) Helm: Position/Movement[9,9x1 /Speed2]/[Course x135/roll 90d PORT]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [4ECM/ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
A) Tactical: Target[B-PORT] Target Bearing[z90] Target Range[13] Fire weapons [FWDdisruptors(x) +FWDphotons(x)+AFTdisruptors(x)+AFTphotons(x)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
B) Roll [6]
B) Helm: Position/Movement[20,1x3 /Speed8]/[Course270/]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
B) Tactical: Target[A-FWD] Target Bearing[315] Target Range[13] Fire weapons [FWDphasers(x) +FWDphotons(x)+AFTphasers(x)+AFTphotons(x)]
B) Auxiliary Craft: Shuttle[,x/Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def phasers(x)]/(Fighter[ , /Speed2]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
Results:
A) Damage:
B) Damage:
2)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1____________________B_______________________________
2____________________________________________________
3___________X3X______________________________________
4____________XXX_____________________________________
5____________________________________________________
6____________________________________________________
7____________________________________________________
8________________________XXXXX_______________________
9________________________XX5XX_______________________
10________________________XXXXX______________________
11________________A___________________________________
12____________________________________________________
13____________________________________________________
14____________________________________________________
15____________________________________________________
16____________________________________________________
17____________________________________________________
18____________________________________________________
19____________________________________________________
A) Roll [1]
A) Helm: Position/Movement[11,11x1 /Speed3]/[HET(1/15 hero point) Course z000]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/ECCM()+4retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
A) Tactical: Target[B-FWD] Target Bearing[z215] Target Range[11] Fire weapons [FWDdisruptors(x) +FWDphotons(x)+AFTdisruptors(x)+AFTphotons(x)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
B) Roll [5]
B) Helm: Position/Movement[12,1x3 /Speed8]/[HET(1/15 hero point) Course 180]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
B) Tactical: Target[A-DOR] Target Bearing[270] Target Range[11] Fire weapons [FWDphasers(x) +FWDphotons(x)+AFTphasers(x)+AFTphotons(x)]
B) Auxiliary Craft: Shuttle[,x/Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def phasers(x)]/(Fighter[ , /Speed2]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
Results:
A) Damage:
B) Damage:
2)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1____________________________________________________
2____________________________________________________
3___________X3X______________________________________
4____________XXX_____________________________________
5____________________________________________________
6____________________________________________________
7____________________________________________________
8________________________XXXXX_______________________
9____________________B___XX5XX_______________________
10________________________XXXXX______________________
11________________A___________________________________
12____________________________________________________
13____________________________________________________
14____________________________________________________
15____________________________________________________
16____________________________________________________
17____________________________________________________
18____________________________________________________
19____________________________________________________
A) Roll [1]
A) Helm: Position/Movement[11,11x4 /Speed3]/[HET(1/15 hero point) Course z000]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/ECCM()+4retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
A) Tactical: Target[B-FWD] Target Bearing[z215] Target Range[3] Fire weapons [FWDdisruptors(x) +FWDphotons(x)+AFTdisruptors(x)+AFTphotons(x)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
B) Roll [5]
B) Helm: Position/Movement[12,9x3 /Speed8]/[HET(1/15 hero point) Course 180]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
B) Tactical: Target[A-DORS] Target Bearing[z90] Target Range[3] Fire weapons [FWDphasers(4x5) +FWDphotons(6x6)+AFTphasers(x)+AFTphotons(x)]
B) Auxiliary Craft: Shuttle[,x/Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def phasers(x)]/(Fighter[ , /Speed2]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
Results:
A) Damage: 56 pts DORS DORS Shields 42/42 DORS Armor 4/4 DORS Hull 8/8 Bridge 2/2
B) Damage:
3)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1____________________________________________________
2____________________________________________________
3___________X3X______________________________________
4____________XXX_____________________________________
5____________________________________________________
6____________________________________________________
7____________________________________________________
8________________________XXXXX_______________________
9________________________XX5XX_______________________
10________________________XXXXX______________________
11________________A___________________________________
12____________________________________________________
13____________________________________________________
14____________________________________________________
15____________________________________________________
16____________________________________________________
17__________________B_________________________________
18____________________________________________________
19____________________________________________________
A) Roll [5]
A) Helm: Position/Movement[11,11x7 /Speed3]/[(1/15 hero point) Course z000]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/3ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
A) Tactical: Target[B-FWD] Target Bearing[z135] Target Range[10] Fire weapons [FWDdisruptors(1x2) +FWDphotons(4x2)+AFTdisruptors(x)+AFTphotons(x)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
B) Roll [2]
B) Helm: Position/Movement[12,17x3 /Speed8]/[HET(2/15 hero point) Course 180]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
B) Tactical: Target[A-DORS] Target Bearing[z315] Target Range[10] Fire weapons [FWDphasers(1x2) +FWDphotons(2x2)+AFTphasers(x)+AFTphotons(x)]
B) Auxiliary Craft: Shuttle[,x/Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def phasers(x)]/(Fighter[ , /Speed2]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
B uses 2 hero points to immediately recharge phasers and photons
Results:
A) Damage 3pts: DORS DORS Shields 42/42 DORS Armor 4/4 DORS Hull 8/8 Computer core 2/2
B) Damage: FWD Shields 10/40
FCA USS Constitution transports 10/20 (2 per transporter x 5 total transporters) boarding parties to prevent Klingons from repairing computer core
Etlh rolls 1d6 to determine area defenders=
1=1,2
2=3,4
3=5,6
4=7,8
5=9,10
6=reroll
a)1 4 a1)2 6 .winner k:
b)6 6 b1)3 .winner:f
c)6 4 c1)1 .winner:f
d)2 5 d1)6 .winner:f
e)3 3 e1)2 .winner:f
:
Constitution lost 1 boarding party
Etlh lost boarding party action. Constitution boarding party destroys computer core.
Etlh adrift, Constitution disengages
STD's (Starship Technical Databases)
KLINGON CA (Etlh Class)
SHIELD GENERATORS 1 2 3 4 5 6 7 (1 IN 10 NEEDED)
DORSAL SHIELDS:
VENTRAL SHIELDS: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42
PORT SHIELDS: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 33 34 35 36 37 38 39 40
STARBOARD SHIELDS: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 33 34 35 36 37 38 39 40
FORE SHIELDS: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42
AFT SHIELDS: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35
Armor:
Fore 1 2 3 4
Aft 1 2 3
Port 1 2 3 4
Starboard 1 2 3 4
Dorsal
Ventral 1 2 3 4
Hull
Fore 1 2 3 4 5 6 7 8
Aft 1 2 3 4 5 6
Port 1 2 3 4 5 6 7 8
Starboard 1 2 3 4 5 6 7 8
Dorsal
Ventral 1 2 3 4 5 6 7 8
INTERNALS
Control Capable:
CCS/ATC (Command & Control Systems/Auxiliary Tactical Control)
Bridge (DORS, FWD)1
Fire Control (FWD) 1 2
(CR)Computer Core (DORS, FWD) 1*
Engineering (DORS) 1 2 3 4
Photon Torpedoes (FWD) 1 2 (AFT) 1 (DOR) 1 2 3 4 5 6 7 8
(CR) Sensors (FWD) 1 *
Tractors (VENT)1 2
Disruptors (DOR)(FWD) 1 2 3 4 (DOR)(AFT) 1 2 3 4
Hanger Bay (VENT) 1 2
Transporter (FWD) 1 2 3 4 5 6
(CR) Batteries (VENT)1 2 3 4*
(CR) Warp (VENT)1 2 3 4*
(CR) Impulse (AFT) 1 2 3*
Warp Nacelles (PORT) 1 2 (STBD) 1 2 (AFT) 1 2
*Control Requisite (CR): Sensors/Computer Core/Power or Aux Power(1 battery per turn)
Internal Damage Chart
Roll 1 dice
If you roll a number for a system that is already destroyed, you roll again.
(Roll) Result
DORS:(1)Bridge 1 2, (2)Computer Core , (3)Impulse 1 2 3, (4)Transporter 1 2 3 4 (5)Disruptors(FWD) 1 2 3 4 (5)Disruptors(AFT) 1 2 3 4 (6) Photons 1 2 3 4 5 6 7 8
VENT: (1,2)Tractor 1 2, (3,4)Batteries 1 2 3 4, (5)Warp 1 2 3 4, (6)Hanger Bay 1 2
FWD: (1)Photon 1 2 (2)Bridge 1 (3,4)Sensor 1, (5,6)Transporter 1 2 3 4
AFT: (1,2)Photon 1, (3)Sensor 1 2, (4,5)Impulse 1 2 3 4
PORT: (1,3,5,6)Docking Port, (2)Warp Nacelle 1, (4)Cloak 1
STBD: (1,3,5,6)Docking Port, (2)Warp Nacelle 1, (4)Cloak 1
Boarding Parties: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25
Additional Capture Defenses: 1 2 3 4 5 6 7 8 9 10
FEDERATION CA (Constitution Phase Two Class)
SHIELD GENERATORS 1 2 3 4 5 6 7 (1 IN 10 NEEDED)
DORSAL SHIELDS: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42
VENTRAL SHIELDS: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42
PORT SHIELDS: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
STARBOARD SHIELDS: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 33 34 35 36 37 38 39 40
FORE SHIELDS: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
AFT SHIELDS: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
Armor:
Fore 1 2 3 4
Aft 1 2 3
Port 1 2 3 4
Starboard 1 2 3 4
Dorsal 1 2 3 4
Ventral 1 2 3 4
Hull
Fore 1 2 3 4 5 6 7 8
Aft 1 2 3 4 5 6
Port 1 2 3 4 5 6 7 8
Starboard 1 2 3 4 5 6 7 8
Dorsal 1 2 3 4 5 6 7 8
Ventral 1 2 3 4 5 6 7 8
INTERNALS
Control Capable:
CCS/ATC (Command & Control Systems/Auxiliary Tactical Control)
Bridge (DORS, FWD)1
Fire Control (FWD) 1 2
(CR)Computer Core (DORS, FWD) 1*
Engineering (DORS) 1 2 3 4
Photon Torpedoes (FWD) 1 2 (AFT) 1 2
(CR) Sensors (FWD) 1 2 3 *
Tractors (VENT)1 2
Phasers (DOR)1 2 (FWD) 3 4 (DOR)1 2 (AFT)3 4
Hanger Bay (VENT) 1 2
Transporter (FWD) 1
(CR) Batteries (VENT)1 2 3 4*
(CR) Warp (VENT)1 2 3 4*
Warp Nacelles (PORT) 1 2 (STBD) 1 2 (AFT) 1 2
*Control Requisite (CR): Sensors/Computer Core/Power or Aux Power(1 battery per turn)
Internal Damage Chart
Roll 1 dice
If you roll a number for a system that is already destroyed, you roll again.
(Roll) Result
DORS:(1)Bridge 1 2, (2)Computer Core 1 2 3, (3)Impulse 1 2 3, (4)Transporter 1 2 3 (5)Phasers(FWD) 1 2 (5)Phasers(AFT) 1 2 (6) Impulse 1 2 3
VENT: (1,2)Tractor 1 2, (3,4)Batteries 1 2 3 4, (5)Warp 1 2 3 4, (6)Hanger Bay 1 2
FWD: (1)Photon 1 2 (2)Bridge 1 (3,4)Sensor 1, (5,6)Transporter 1 2
AFT: (1,2)Photon 1, (3)Sensor 1, (4,5)Impulse 1 2 3 (6) Hanger Bay 1
PORT: (1,3,5,6)Docking Port, (2)Warp Nacelle 1, (4)Sensors 1
STBD: (1,3,5,6)Docking Port, (2)Warp Nacelle 1, (4)Sensors 1
Boarding Parties: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Additional Capture Defenses: 1 2 3 4 5 6 7 8 9 10
(0210.21) KCA IKS Etlh (A) vs FCA USS Constitution (B) (Advanced Test)
1)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1________________________________________B___________
2____________________________________________________
3___________X3X______________________________________
4____________XXX_____________________________________
5____________________________________________________
6____________________________________________________
7____________________________________________________
8________________________XXXXX_______________________
9_____________A__________XX5XX_______________________
10________________________XXXXX______________________
11____________________________________________________
12____________________________________________________
13____________________________________________________
14____________________________________________________
15____________________________________________________
16____________________________________________________
17____________________________________________________
18____________________________________________________
19____________________________________________________
A) Roll [4]
A) Helm: Position/Movement[9,9x1 /Speed2]/[Course x135/roll 90d PORT]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [4ECM/ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
A) Tactical: Target[B-PORT] Target Bearing[z90] Target Range[13] Fire weapons [FWDdisruptors(x) +FWDphotons(x)+AFTdisruptors(x)+AFTphotons(x)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
B) Roll [6]
B) Helm: Position/Movement[20,1x3 /Speed8]/[Course270/]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
B) Tactical: Target[A-FWD] Target Bearing[315] Target Range[13] Fire weapons [FWDphasers(x) +FWDphotons(x)+AFTphasers(x)+AFTphotons(x)]
B) Auxiliary Craft: Shuttle[,x/Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def phasers(x)]/(Fighter[ , /Speed2]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
Results:
A) Damage:
B) Damage:
2)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1____________________B_______________________________
2____________________________________________________
3___________X3X______________________________________
4____________XXX_____________________________________
5____________________________________________________
6____________________________________________________
7____________________________________________________
8________________________XXXXX_______________________
9________________________XX5XX_______________________
10________________________XXXXX______________________
11________________A___________________________________
12____________________________________________________
13____________________________________________________
14____________________________________________________
15____________________________________________________
16____________________________________________________
17____________________________________________________
18____________________________________________________
19____________________________________________________
A) Roll [1]
A) Helm: Position/Movement[11,11x1 /Speed3]/[HET(1/15 hero point) Course z000]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/ECCM()+4retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
A) Tactical: Target[B-FWD] Target Bearing[z215] Target Range[11] Fire weapons [FWDdisruptors(x) +FWDphotons(x)+AFTdisruptors(x)+AFTphotons(x)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
B) Roll [5]
B) Helm: Position/Movement[12,1x3 /Speed8]/[HET(1/15 hero point) Course 180]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
B) Tactical: Target[A-DOR] Target Bearing[270] Target Range[11] Fire weapons [FWDphasers(x) +FWDphotons(x)+AFTphasers(x)+AFTphotons(x)]
B) Auxiliary Craft: Shuttle[,x/Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def phasers(x)]/(Fighter[ , /Speed2]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
Results:
A) Damage:
B) Damage:
2)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1____________________________________________________
2____________________________________________________
3___________X3X______________________________________
4____________XXX_____________________________________
5____________________________________________________
6____________________________________________________
7____________________________________________________
8________________________XXXXX_______________________
9____________________B___XX5XX_______________________
10________________________XXXXX______________________
11________________A___________________________________
12____________________________________________________
13____________________________________________________
14____________________________________________________
15____________________________________________________
16____________________________________________________
17____________________________________________________
18____________________________________________________
19____________________________________________________
A) Roll [1]
A) Helm: Position/Movement[11,11x4 /Speed3]/[HET(1/15 hero point) Course z000]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/ECCM()+4retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
A) Tactical: Target[B-FWD] Target Bearing[z215] Target Range[3] Fire weapons [FWDdisruptors(x) +FWDphotons(x)+AFTdisruptors(x)+AFTphotons(x)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
B) Roll [5]
B) Helm: Position/Movement[12,9x3 /Speed8]/[HET(1/15 hero point) Course 180]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
B) Tactical: Target[A-DORS] Target Bearing[z90] Target Range[3] Fire weapons [FWDphasers(4x5) +FWDphotons(6x6)+AFTphasers(x)+AFTphotons(x)]
B) Auxiliary Craft: Shuttle[,x/Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def phasers(x)]/(Fighter[ , /Speed2]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
Results:
A) Damage: 56 pts DORS DORS Shields 42/42 DORS Armor 4/4 DORS Hull 8/8 Bridge 2/2
B) Damage:
3)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1____________________________________________________
2____________________________________________________
3___________X3X______________________________________
4____________XXX_____________________________________
5____________________________________________________
6____________________________________________________
7____________________________________________________
8________________________XXXXX_______________________
9________________________XX5XX_______________________
10________________________XXXXX______________________
11________________A___________________________________
12____________________________________________________
13____________________________________________________
14____________________________________________________
15____________________________________________________
16____________________________________________________
17__________________B_________________________________
18____________________________________________________
19____________________________________________________
A) Roll [5]
A) Helm: Position/Movement[11,11x7 /Speed3]/[(1/15 hero point) Course z000]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/3ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
A) Tactical: Target[B-FWD] Target Bearing[z135] Target Range[10] Fire weapons [FWDdisruptors(1x2) +FWDphotons(4x2)+AFTdisruptors(x)+AFTphotons(x)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
B) Roll [2]
B) Helm: Position/Movement[12,17x3 /Speed8]/[HET(2/15 hero point) Course 180]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
B) Tactical: Target[A-DORS] Target Bearing[z315] Target Range[10] Fire weapons [FWDphasers(1x2) +FWDphotons(2x2)+AFTphasers(x)+AFTphotons(x)]
B) Auxiliary Craft: Shuttle[,x/Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def phasers(x)]/(Fighter[ , /Speed2]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
B uses 2 hero points to immediately recharge phasers and photons
Results:
A) Damage 3pts: DORS DORS Shields 42/42 DORS Armor 4/4 DORS Hull 8/8 Computer core 2/2
B) Damage: FWD Shields 10/40
FCA USS Constitution transports 10/20 (2 per transporter x 5 total transporters) boarding parties to prevent Klingons from repairing computer core
Etlh rolls 1d6 to determine area defenders=
1=1,2
2=3,4
3=5,6
4=7,8
5=9,10
6=reroll
a)1 4 a1)2 6 .winner k:
b)6 6 b1)3 .winner:f
c)6 4 c1)1 .winner:f
d)2 5 d1)6 .winner:f
e)3 3 e1)2 .winner:f
:
Constitution lost 1 boarding party
Etlh lost boarding party action. Constitution boarding party destroys computer core.
Etlh adrift, Constitution disengages
STD's (Starship Technical Databases)
KLINGON CA (Etlh Class)
SHIELD GENERATORS 1 2 3 4 5 6 7 (1 IN 10 NEEDED)
DORSAL SHIELDS:
VENTRAL SHIELDS: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42
PORT SHIELDS: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 33 34 35 36 37 38 39 40
STARBOARD SHIELDS: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 33 34 35 36 37 38 39 40
FORE SHIELDS: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42
AFT SHIELDS: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35
Armor:
Fore 1 2 3 4
Aft 1 2 3
Port 1 2 3 4
Starboard 1 2 3 4
Dorsal
Ventral 1 2 3 4
Hull
Fore 1 2 3 4 5 6 7 8
Aft 1 2 3 4 5 6
Port 1 2 3 4 5 6 7 8
Starboard 1 2 3 4 5 6 7 8
Dorsal
Ventral 1 2 3 4 5 6 7 8
INTERNALS
Control Capable:
CCS/ATC (Command & Control Systems/Auxiliary Tactical Control)
Bridge (DORS, FWD)1
Fire Control (FWD) 1 2
(CR)Computer Core (DORS, FWD) 1*
Engineering (DORS) 1 2 3 4
Photon Torpedoes (FWD) 1 2 (AFT) 1 (DOR) 1 2 3 4 5 6 7 8
(CR) Sensors (FWD) 1 *
Tractors (VENT)1 2
Disruptors (DOR)(FWD) 1 2 3 4 (DOR)(AFT) 1 2 3 4
Hanger Bay (VENT) 1 2
Transporter (FWD) 1 2 3 4 5 6
(CR) Batteries (VENT)1 2 3 4*
(CR) Warp (VENT)1 2 3 4*
(CR) Impulse (AFT) 1 2 3*
Warp Nacelles (PORT) 1 2 (STBD) 1 2 (AFT) 1 2
*Control Requisite (CR): Sensors/Computer Core/Power or Aux Power(1 battery per turn)
Internal Damage Chart
Roll 1 dice
If you roll a number for a system that is already destroyed, you roll again.
(Roll) Result
DORS:(1)Bridge 1 2, (2)Computer Core , (3)Impulse 1 2 3, (4)Transporter 1 2 3 4 (5)Disruptors(FWD) 1 2 3 4 (5)Disruptors(AFT) 1 2 3 4 (6) Photons 1 2 3 4 5 6 7 8
VENT: (1,2)Tractor 1 2, (3,4)Batteries 1 2 3 4, (5)Warp 1 2 3 4, (6)Hanger Bay 1 2
FWD: (1)Photon 1 2 (2)Bridge 1 (3,4)Sensor 1, (5,6)Transporter 1 2 3 4
AFT: (1,2)Photon 1, (3)Sensor 1 2, (4,5)Impulse 1 2 3 4
PORT: (1,3,5,6)Docking Port, (2)Warp Nacelle 1, (4)Cloak 1
STBD: (1,3,5,6)Docking Port, (2)Warp Nacelle 1, (4)Cloak 1
Boarding Parties: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25
Additional Capture Defenses: 1 2 3 4 5 6 7 8 9 10
FEDERATION CA (Constitution Phase Two Class)
SHIELD GENERATORS 1 2 3 4 5 6 7 (1 IN 10 NEEDED)
DORSAL SHIELDS: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42
VENTRAL SHIELDS: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42
PORT SHIELDS: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
STARBOARD SHIELDS: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 33 34 35 36 37 38 39 40
FORE SHIELDS: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
AFT SHIELDS: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
Armor:
Fore 1 2 3 4
Aft 1 2 3
Port 1 2 3 4
Starboard 1 2 3 4
Dorsal 1 2 3 4
Ventral 1 2 3 4
Hull
Fore 1 2 3 4 5 6 7 8
Aft 1 2 3 4 5 6
Port 1 2 3 4 5 6 7 8
Starboard 1 2 3 4 5 6 7 8
Dorsal 1 2 3 4 5 6 7 8
Ventral 1 2 3 4 5 6 7 8
INTERNALS
Control Capable:
CCS/ATC (Command & Control Systems/Auxiliary Tactical Control)
Bridge (DORS, FWD)1
Fire Control (FWD) 1 2
(CR)Computer Core (DORS, FWD) 1*
Engineering (DORS) 1 2 3 4
Photon Torpedoes (FWD) 1 2 (AFT) 1 2
(CR) Sensors (FWD) 1 2 3 *
Tractors (VENT)1 2
Phasers (DOR)1 2 (FWD) 3 4 (DOR)1 2 (AFT)3 4
Hanger Bay (VENT) 1 2
Transporter (FWD) 1
(CR) Batteries (VENT)1 2 3 4*
(CR) Warp (VENT)1 2 3 4*
Warp Nacelles (PORT) 1 2 (STBD) 1 2 (AFT) 1 2
*Control Requisite (CR): Sensors/Computer Core/Power or Aux Power(1 battery per turn)
Internal Damage Chart
Roll 1 dice
If you roll a number for a system that is already destroyed, you roll again.
(Roll) Result
DORS:(1)Bridge 1 2, (2)Computer Core 1 2 3, (3)Impulse 1 2 3, (4)Transporter 1 2 3 (5)Phasers(FWD) 1 2 (5)Phasers(AFT) 1 2 (6) Impulse 1 2 3
VENT: (1,2)Tractor 1 2, (3,4)Batteries 1 2 3 4, (5)Warp 1 2 3 4, (6)Hanger Bay 1 2
FWD: (1)Photon 1 2 (2)Bridge 1 (3,4)Sensor 1, (5,6)Transporter 1 2
AFT: (1,2)Photon 1, (3)Sensor 1, (4,5)Impulse 1 2 3 (6) Hanger Bay 1
PORT: (1,3,5,6)Docking Port, (2)Warp Nacelle 1, (4)Sensors 1
STBD: (1,3,5,6)Docking Port, (2)Warp Nacelle 1, (4)Sensors 1
Boarding Parties: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Additional Capture Defenses: 1 2 3 4 5 6 7 8 9 10
Sunday, February 21, 2010
Second Heavy Combat Test: KCA IKS Etlh (A) vs FCA USS Constitution (B) + Dev Notes
Another lesson learned in heavy combat, another bad day for the Klingon :(
Dev notes at the end, including revised photon, plasma and phaser rules, and adding rules for micro-torps.
(0210.09) KCA IKS Etlh (A) vs FCA USS Constitution (B) (Advanced Test)
1)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1____A______________________________________________
2___________________________________________________
3__________X3X______________________________________
4___________XXX_____________________________________
5___________________________________________________
6___________________________________________________
7___________________________________________________
8______________________XXXXX_______________________
9_______________________XX5XX_______________________
10_______________________XXXXX______________________
11__________________________________________________
12_________________________B_________________________
13__________________________________________________
14__________________________________________________
15__________________________________________________
16__________________________________________________
17__________________________________________________
18__________________________________________________
19__________________________________________________
A) Roll [4]
A) Helm: Position/Movement[3,1x1 /Speed6]/[Course90]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/ECCM()+8retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
A) Tactical: Target[B-STBD] Target Bearing[45] Target Range[14] Fire weapons [FWDdisruptors(x) +FWDphotons(x)+AFTdisruptors(x)+AFTphotons(x)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
B) Roll [3]
B) Helm: Position/Movement[15,12x3 /Speed5]/[Course270]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
B) Tactical: Target[A-STBD] Target Bearing[45] Target Range[14] Fire weapons [FWDphasers(x) +FWDphotons(x)+AFTphasers(x)+AFTphotons(x)]
B) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def phasers(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
Results:
A) Damage:
B) Damage:
2)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1____________A______________________________________
2___________________________________________________
3__________X3X______________________________________
4___________XXX_____________________________________
5___________________________________________________
6___________________________________________________
7___________________________________________________
8______________________XXXXX_______________________
9______________________XX5XX_______________________
10______________________XXXXX______________________
11__________________________________________________
12_____________B____________________________________
13__________________________________________________
14__________________________________________________
15__________________________________________________
16__________________________________________________
17__________________________________________________
18__________________________________________________
19__________________________________________________
A) Roll [8]
A) Helm: Position/Movement[3,1x1 /Speed10]/[Course135/roll STBD 90 degrees]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/4ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
A) Tactical: Target[B-DORS] Target Bearing[z90] Target Range[14] Fire weapons [FWDdisruptors(x) +FWDphotons(x)+AFTdisruptors(x)+AFTphotons(x)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
B) Roll [4]
B) Helm: Position/Movement[10,12x3 /Speed5]/[Course315 roll STBD 90 degrees]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [4ECM/ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
B) Tactical: Target[A-DORS] Target Bearing[z90] Target Range[14] Fire weapons [FWDphasers(x) +FWDphotons(x)+AFTphasers(x)+AFTphotons(x)]
B) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def phasers(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
Results:
A) Damage:
B) Damage:
3)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1___________________________________________________
2___________________________________________________
3__________X3X______________________________________
4___________XXX_____________________________________
5___________________________________________________
6___________________________________________________
7_______B___________________________________________
8______________________XXXXX_______________________
9______________________XX5XX_______________________
10______________________XXXXX______________________
11___________________________________A______________
12__________________________________________________
13__________________________________________________
14__________________________________________________
15__________________________________________________
16__________________________________________________
17__________________________________________________
18__________________________________________________
19__________________________________________________
A) Roll [7]
A) Helm: Position/Movement[19,11x1 /Speed5]/[Course 225/]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/7ECCM()+4retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
A) Tactical: Target[B-DORS] Target Bearing[z45] Target Range[16] Fire weapons [FWDdisruptors(x) +FWDphotons(x)+AFTdisruptors(x)+AFTphotons(x)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
B) Roll [7]
B) Helm: Position/Movement[5,7x3 /Speed5]/[Course315/]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [7ECM/ECCM()+4retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
B) Tactical: Target[A-DORS] Target Bearing[z90] Target Range[16] Fire weapons [FWDphasers(x) +FWDphotons(x)+AFTphasers(x)+AFTphotons(x)]
B) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def phasers(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
Results:
A) Damage:
B) Damage:
4)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1___________________________________________________
2___________________________________________________
3__B_______X3X______________________________________
4___________XXX_____________________________________
5___________________________________________________
6___________________________________________________
7___________________________________________________
8______________________XXXXX_______________________
9______________________XX5XX_______________________
10______________________XXXXX______________________
11_______________________A__________________________
12__________________________________________________
13__________________________________________________
14__________________________________________________
15__________________________________________________
16__________________________________________________
17__________________________________________________
18__________________________________________________
19__________________________________________________
A) Roll [5]
A) Helm: Position/Movement[14,11x1 /Speed5]/[Course 225/]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/5ECCM()+7retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
A) Tactical: Target[B-AFT] Target Bearing[000] Target Range[13] Fire weapons [FWDdisruptors(x) +FWDphotons(x)+AFTdisruptors(x)+AFTphotons(x)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
B) Roll [9]
B) Helm: Position/Movement[2,3x3 /Speed-4]/[Course135/]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/ECCM()+7retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
B) Tactical: Target[A-FWD] Target Bearing[180] Target Range[13] Fire weapons [FWDphasers(x) +FWDphotons(x)+AFTphasers(x)+AFTphotons(x)]
B) Auxiliary Craft: Shuttle['b'launch 2,3x3/Speed1]/[Course135] Target[A FWD] Target Bearing[000] Target Range[13] Fire weapons [def phasers(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
Results:
A) Damage:
B) Damage:
5)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1___________________________________________________
2___________________________________________________
3__________X3X______________________________________
4_____b_____XXX_____________________________________
5___________________________________________________
6___________________________________________________
7________B__________________________________________
8______________________XXXXX_______________________
9_____________A________XX5XX_______________________
10______________________XXXXX______________________
11__________________________________________________
12__________________________________________________
13__________________________________________________
14__________________________________________________
15__________________________________________________
16__________________________________________________
17__________________________________________________
18__________________________________________________
19__________________________________________________
A) Roll [6]
A) Helm: Position/Movement[9,9x1 /Speed5]/[Course 225/]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [4ECM/ECCM()+5retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
A) Tactical: Target[B-AFT] Target Bearing[000] Target Range[4] Fire weapons [FWDdisruptors(6x4) +FWDphotons(1x4)+AFTdisruptors(x)+AFTphotons(x)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
B) Roll [6]
B) Helm: Position/Movement[6,7x3 /Speed-4]/[Course135/]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/4ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
B) Tactical: Target[A-FWD] Target Bearing[180] Target Range[4] Fire weapons [FWDphasers(x) +FWDphotons(x)+AFTphasers(1x6)+AFTphotons(4x4)]
B) Auxiliary Craft: Shuttle['b'launch 3,4x3/Speed1]/[Course135] Target[A FWD] Target Bearing[000] Target Range[13] Fire weapons [def phasers(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
Results:
A) Damage: 22 pts FWD= FWD Shields 22/42
B) Damage: 28 pts AFT= AFT Shields 28/42
5)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1___________________________________________________
2___________________________________________________
3__________X3X______________________________________
4_____A_____XXX_____________________________________
5___________________________________________________
6________b__________________________________________
7___________________________________________________
8______________________XXXXX_______________________
9______________________XX5XX_______________________
10_____________B________XXXXX______________________
11__________________________________________________
12__________________________________________________
13__________________________________________________
14__________________________________________________
15__________________________________________________
16__________________________________________________
17__________________________________________________
18__________________________________________________
19__________________________________________________
A) Roll [5]
A) Helm: Position/Movement[9,9x1 /Speed5]/[Course 225/]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [3ECM/ECCM()+4retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
A) Tactical: Target[B-AFT] Target Bearing[000] Target Range[7] Fire weapons [FWDdisruptors(2x4) +FWDphotons(1x4)+AFTdisruptors(x)+AFTphotons(x)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
B) Roll [6]
B) Helm: Position/Movement[6,7x3 /Speed-4]/[Course135/]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
B) Tactical: Target[A-FWD] Target Bearing[180] Target Range[7] Fire weapons [FWDphasers(x) +FWDphotons(x)+AFTphasers(6x6)+AFTphotons(4x4)]
B) Auxiliary Craft: Shuttle['b'launch 3,4x3/Speed1]/[Course135] Target[A FWD] Target Bearing[000] Target Range[3] Fire weapons [def phasers(x)]/(Fighter[ , /Speed2]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
Results:
A) Damage: 52 pts FWD= FWD Shields 22/42/ FWD Shields 20 (42/42) FWD Armor 4 (4/4) FWD Hull 8 (8/8) FWD Internals 5 (5/5) Photon 2/2 Bridge 1/1 Sensor 1/1 Transporter 1/1 15=(1)Photon 1 2 (2)Bridge 1 (3,4)Sensor 1, (5,6)Transporter 15 VENT Internals 12 (12/12) Photon 2/2 Bridge 1/1 Sensor 1/1 Transporter 1/1
B) Damage: 12 pts AFT= AFT Shields 12 (40/42)
Klingon CA IKS Etlh disabled. Federation CA USS Constitution disengages
Obviously the weapon power needs to be dialled down. Here are revisions to the photon and phaser rules that may help:
Beam Disruptor/Phaser Rules:
Phasers and Beam Disruptors are omnidirectional.
Max range is 10 (X.25)
Range 9 (X.5)
Range 8 (X.75)
Range 7 (X1)
Range 6 (X2)
Med range is 5 (X3)
Range 4 (X4)
Range 3 (X5)
Range 2 (X6)
Close range is 1 (X7)
Defensive Phaser Rules:
Phasers are omnidirectional.
Max range is 5 (X.25)
Range 4 (X.5)
Range 3 (X.75)
Range 2 (X1)
Close range is 1 (X2)
Photon Rules:
One pt required to fire photons. In all photon equipped ships, if a ship has at least two launchers, one will cover all forward arcs while the other will cover aft arcs. All photons can track to ventral or dorsal arcs. Photon Torpedoes can be launched every other turn. Separate roll for photons. Roll once for 'to hit' (at range 8-10). Roll again for damage. CA has a max of 20 torpedoes.
Range 1-3= X6 multiplier (Range 1=additional 1/4 damage to attacking ship). Always hits.
Range 4-7= X4 multiplier. Always hits.
Range 8-10= X2 multiplier. Needs 3-6 to hit.
Micro-Photon Rules:
One pt required to fire micro-photons. All photons can track to ventral or dorsal arcs. Photon Torpedoes can be launched every other turn. Separate roll for photons. Roll once for 'to hit' (at range 8-10). Roll again for damage.
Range 1-3= X3 multiplier (Range 1=additional 1/4 damage to attacking ship). Always hits.
Range 4-7= X2 multiplier. Always hits.
Range 8-10= X1 multiplier. Needs 3-6 to hit.
Packet (Klingon) Disruptor Rules:
One point required to fire disruptors. Klingon disruptors fire forward only, but can track to dorsal and ventral arcs. Disruptor Bolts can be launched every third turn. Separate roll for disruptors. Roll once for 'to hit' (at range 8-10). Roll again for damage.
Range 1-3= X6 multiplier. Always hits.
Range 4-7= X4 multiplier. Always hits.
Range 8-10= X2 multiplier. Needs 3-6 to hit.
Plasma Torpedo Rules:
Four points required to fire plasma torpedo, and 1 point per turn to maintain charge. (1 point per turn over four turns). Plasmas can track to all arcs. Plasmas always hit. Damage (based on roll at firing) according to range chart. Plasma torpedo tracks to original target, moving three spaces per turn. Every space that torpedo travels removes 1 point from initial multiplier.
Damage Multiplier:
Range 1-3= x10 (Range 1=additional 5pts damage to attacking ship).
Range 4-7= x7
Range 8-10= x5
(Note on Plasma defense: Batteries provide emergency warp power for burst of speed. Two spaces per turn. During use of emergency warp, no other actions possible. Each use of emergency warp depletes one battery.) At Range 5+, plasma's can be destroyed with ten pts damage from any weapon.
I'll run through it again because I'll need it up and running for "Fifty Points"
Dev notes at the end, including revised photon, plasma and phaser rules, and adding rules for micro-torps.
(0210.09) KCA IKS Etlh (A) vs FCA USS Constitution (B) (Advanced Test)
1)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1____A______________________________________________
2___________________________________________________
3__________X3X______________________________________
4___________XXX_____________________________________
5___________________________________________________
6___________________________________________________
7___________________________________________________
8______________________XXXXX_______________________
9_______________________XX5XX_______________________
10_______________________XXXXX______________________
11__________________________________________________
12_________________________B_________________________
13__________________________________________________
14__________________________________________________
15__________________________________________________
16__________________________________________________
17__________________________________________________
18__________________________________________________
19__________________________________________________
A) Roll [4]
A) Helm: Position/Movement[3,1x1 /Speed6]/[Course90]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/ECCM()+8retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
A) Tactical: Target[B-STBD] Target Bearing[45] Target Range[14] Fire weapons [FWDdisruptors(x) +FWDphotons(x)+AFTdisruptors(x)+AFTphotons(x)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
B) Roll [3]
B) Helm: Position/Movement[15,12x3 /Speed5]/[Course270]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
B) Tactical: Target[A-STBD] Target Bearing[45] Target Range[14] Fire weapons [FWDphasers(x) +FWDphotons(x)+AFTphasers(x)+AFTphotons(x)]
B) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def phasers(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
Results:
A) Damage:
B) Damage:
2)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1____________A______________________________________
2___________________________________________________
3__________X3X______________________________________
4___________XXX_____________________________________
5___________________________________________________
6___________________________________________________
7___________________________________________________
8______________________XXXXX_______________________
9______________________XX5XX_______________________
10______________________XXXXX______________________
11__________________________________________________
12_____________B____________________________________
13__________________________________________________
14__________________________________________________
15__________________________________________________
16__________________________________________________
17__________________________________________________
18__________________________________________________
19__________________________________________________
A) Roll [8]
A) Helm: Position/Movement[3,1x1 /Speed10]/[Course135/roll STBD 90 degrees]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/4ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
A) Tactical: Target[B-DORS] Target Bearing[z90] Target Range[14] Fire weapons [FWDdisruptors(x) +FWDphotons(x)+AFTdisruptors(x)+AFTphotons(x)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
B) Roll [4]
B) Helm: Position/Movement[10,12x3 /Speed5]/[Course315 roll STBD 90 degrees]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [4ECM/ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
B) Tactical: Target[A-DORS] Target Bearing[z90] Target Range[14] Fire weapons [FWDphasers(x) +FWDphotons(x)+AFTphasers(x)+AFTphotons(x)]
B) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def phasers(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
Results:
A) Damage:
B) Damage:
3)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1___________________________________________________
2___________________________________________________
3__________X3X______________________________________
4___________XXX_____________________________________
5___________________________________________________
6___________________________________________________
7_______B___________________________________________
8______________________XXXXX_______________________
9______________________XX5XX_______________________
10______________________XXXXX______________________
11___________________________________A______________
12__________________________________________________
13__________________________________________________
14__________________________________________________
15__________________________________________________
16__________________________________________________
17__________________________________________________
18__________________________________________________
19__________________________________________________
A) Roll [7]
A) Helm: Position/Movement[19,11x1 /Speed5]/[Course 225/]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/7ECCM()+4retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
A) Tactical: Target[B-DORS] Target Bearing[z45] Target Range[16] Fire weapons [FWDdisruptors(x) +FWDphotons(x)+AFTdisruptors(x)+AFTphotons(x)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
B) Roll [7]
B) Helm: Position/Movement[5,7x3 /Speed5]/[Course315/]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [7ECM/ECCM()+4retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
B) Tactical: Target[A-DORS] Target Bearing[z90] Target Range[16] Fire weapons [FWDphasers(x) +FWDphotons(x)+AFTphasers(x)+AFTphotons(x)]
B) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def phasers(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
Results:
A) Damage:
B) Damage:
4)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1___________________________________________________
2___________________________________________________
3__B_______X3X______________________________________
4___________XXX_____________________________________
5___________________________________________________
6___________________________________________________
7___________________________________________________
8______________________XXXXX_______________________
9______________________XX5XX_______________________
10______________________XXXXX______________________
11_______________________A__________________________
12__________________________________________________
13__________________________________________________
14__________________________________________________
15__________________________________________________
16__________________________________________________
17__________________________________________________
18__________________________________________________
19__________________________________________________
A) Roll [5]
A) Helm: Position/Movement[14,11x1 /Speed5]/[Course 225/]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/5ECCM()+7retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
A) Tactical: Target[B-AFT] Target Bearing[000] Target Range[13] Fire weapons [FWDdisruptors(x) +FWDphotons(x)+AFTdisruptors(x)+AFTphotons(x)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
B) Roll [9]
B) Helm: Position/Movement[2,3x3 /Speed-4]/[Course135/]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/ECCM()+7retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
B) Tactical: Target[A-FWD] Target Bearing[180] Target Range[13] Fire weapons [FWDphasers(x) +FWDphotons(x)+AFTphasers(x)+AFTphotons(x)]
B) Auxiliary Craft: Shuttle['b'launch 2,3x3/Speed1]/[Course135] Target[A FWD] Target Bearing[000] Target Range[13] Fire weapons [def phasers(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
Results:
A) Damage:
B) Damage:
5)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1___________________________________________________
2___________________________________________________
3__________X3X______________________________________
4_____b_____XXX_____________________________________
5___________________________________________________
6___________________________________________________
7________B__________________________________________
8______________________XXXXX_______________________
9_____________A________XX5XX_______________________
10______________________XXXXX______________________
11__________________________________________________
12__________________________________________________
13__________________________________________________
14__________________________________________________
15__________________________________________________
16__________________________________________________
17__________________________________________________
18__________________________________________________
19__________________________________________________
A) Roll [6]
A) Helm: Position/Movement[9,9x1 /Speed5]/[Course 225/]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [4ECM/ECCM()+5retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
A) Tactical: Target[B-AFT] Target Bearing[000] Target Range[4] Fire weapons [FWDdisruptors(6x4) +FWDphotons(1x4)+AFTdisruptors(x)+AFTphotons(x)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
B) Roll [6]
B) Helm: Position/Movement[6,7x3 /Speed-4]/[Course135/]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/4ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
B) Tactical: Target[A-FWD] Target Bearing[180] Target Range[4] Fire weapons [FWDphasers(x) +FWDphotons(x)+AFTphasers(1x6)+AFTphotons(4x4)]
B) Auxiliary Craft: Shuttle['b'launch 3,4x3/Speed1]/[Course135] Target[A FWD] Target Bearing[000] Target Range[13] Fire weapons [def phasers(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
Results:
A) Damage: 22 pts FWD= FWD Shields 22/42
B) Damage: 28 pts AFT= AFT Shields 28/42
5)
Position
....1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1___________________________________________________
2___________________________________________________
3__________X3X______________________________________
4_____A_____XXX_____________________________________
5___________________________________________________
6________b__________________________________________
7___________________________________________________
8______________________XXXXX_______________________
9______________________XX5XX_______________________
10_____________B________XXXXX______________________
11__________________________________________________
12__________________________________________________
13__________________________________________________
14__________________________________________________
15__________________________________________________
16__________________________________________________
17__________________________________________________
18__________________________________________________
19__________________________________________________
A) Roll [5]
A) Helm: Position/Movement[9,9x1 /Speed5]/[Course 225/]
A) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [3ECM/ECCM()+4retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
A) Tactical: Target[B-AFT] Target Bearing[000] Target Range[7] Fire weapons [FWDdisruptors(2x4) +FWDphotons(1x4)+AFTdisruptors(x)+AFTphotons(x)]
A) Auxiliary Craft: Shuttle[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [def disruptors(x)]/(Fighter[ , /Speed]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [beam disruptors(x)+photons(x)]
B) Roll [6]
B) Helm: Position/Movement[6,7x3 /Speed-4]/[Course135/]
B) Countermeasures/Reinforce shields/Cloak/Tractor/Repair: [ECM/ECCM()+retained] [Reinforce shields()+retained]Cloak[]Tractor[pts] Repair[]
B) Tactical: Target[A-FWD] Target Bearing[180] Target Range[7] Fire weapons [FWDphasers(x) +FWDphotons(x)+AFTphasers(6x6)+AFTphotons(4x4)]
B) Auxiliary Craft: Shuttle['b'launch 3,4x3/Speed1]/[Course135] Target[A FWD] Target Bearing[000] Target Range[3] Fire weapons [def phasers(x)]/(Fighter[ , /Speed2]/[Course] Target[] Target Bearing[] Target Range[] Fire weapons [phasers(x)+photons(x)]
Results:
A) Damage: 52 pts FWD= FWD Shields 22/42/ FWD Shields 20 (42/42) FWD Armor 4 (4/4) FWD Hull 8 (8/8) FWD Internals 5 (5/5) Photon 2/2 Bridge 1/1 Sensor 1/1 Transporter 1/1 15=(1)Photon 1 2 (2)Bridge 1 (3,4)Sensor 1, (5,6)Transporter 15 VENT Internals 12 (12/12) Photon 2/2 Bridge 1/1 Sensor 1/1 Transporter 1/1
B) Damage: 12 pts AFT= AFT Shields 12 (40/42)
Klingon CA IKS Etlh disabled. Federation CA USS Constitution disengages
Obviously the weapon power needs to be dialled down. Here are revisions to the photon and phaser rules that may help:
Beam Disruptor/Phaser Rules:
Phasers and Beam Disruptors are omnidirectional.
Max range is 10 (X.25)
Range 9 (X.5)
Range 8 (X.75)
Range 7 (X1)
Range 6 (X2)
Med range is 5 (X3)
Range 4 (X4)
Range 3 (X5)
Range 2 (X6)
Close range is 1 (X7)
Defensive Phaser Rules:
Phasers are omnidirectional.
Max range is 5 (X.25)
Range 4 (X.5)
Range 3 (X.75)
Range 2 (X1)
Close range is 1 (X2)
Photon Rules:
One pt required to fire photons. In all photon equipped ships, if a ship has at least two launchers, one will cover all forward arcs while the other will cover aft arcs. All photons can track to ventral or dorsal arcs. Photon Torpedoes can be launched every other turn. Separate roll for photons. Roll once for 'to hit' (at range 8-10). Roll again for damage. CA has a max of 20 torpedoes.
Range 1-3= X6 multiplier (Range 1=additional 1/4 damage to attacking ship). Always hits.
Range 4-7= X4 multiplier. Always hits.
Range 8-10= X2 multiplier. Needs 3-6 to hit.
Micro-Photon Rules:
One pt required to fire micro-photons. All photons can track to ventral or dorsal arcs. Photon Torpedoes can be launched every other turn. Separate roll for photons. Roll once for 'to hit' (at range 8-10). Roll again for damage.
Range 1-3= X3 multiplier (Range 1=additional 1/4 damage to attacking ship). Always hits.
Range 4-7= X2 multiplier. Always hits.
Range 8-10= X1 multiplier. Needs 3-6 to hit.
Packet (Klingon) Disruptor Rules:
One point required to fire disruptors. Klingon disruptors fire forward only, but can track to dorsal and ventral arcs. Disruptor Bolts can be launched every third turn. Separate roll for disruptors. Roll once for 'to hit' (at range 8-10). Roll again for damage.
Range 1-3= X6 multiplier. Always hits.
Range 4-7= X4 multiplier. Always hits.
Range 8-10= X2 multiplier. Needs 3-6 to hit.
Plasma Torpedo Rules:
Four points required to fire plasma torpedo, and 1 point per turn to maintain charge. (1 point per turn over four turns). Plasmas can track to all arcs. Plasmas always hit. Damage (based on roll at firing) according to range chart. Plasma torpedo tracks to original target, moving three spaces per turn. Every space that torpedo travels removes 1 point from initial multiplier.
Damage Multiplier:
Range 1-3= x10 (Range 1=additional 5pts damage to attacking ship).
Range 4-7= x7
Range 8-10= x5
(Note on Plasma defense: Batteries provide emergency warp power for burst of speed. Two spaces per turn. During use of emergency warp, no other actions possible. Each use of emergency warp depletes one battery.) At Range 5+, plasma's can be destroyed with ten pts damage from any weapon.
I'll run through it again because I'll need it up and running for "Fifty Points"
Subscribe to:
Posts (Atom)