Tuesday, July 21, 2009

Enterprise Era STD's

 
 
The first two Enterprise era STD's are up and ready for 3D combat test. Note that as I run these through playtests, they may change.... Here they are:
 
Coalition of Planets NX Class
Coalition of Planets CA
 
Polarized Hull Plating
DORSAL Polarized Hull Plating: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
VENTRAL Polarized Hull Plating: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
PORT Polarized Hull Plating: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
STARBOARD Polarized Hull Plating: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
FWD Polarized Hull Plating: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
AFT Polarized Hull Plating: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
 
Hull
Fwd 1 2 3
Aft 1 2 3 4
Port 1 2 3 4
Stbd 1 2 3 4
Dors 1 2 3
Vent 1 2 3
 
Emergency Bulkheads
Fwd 1 2 3
Aft 1 2 3 4
Port 1 2 3 4
Stbd 1 2 3 4
Dors 1 2 3
Vent 1 2 3
 
INTERNALS
Control Capable:
CCS/ATC (Command & Control Systems/Auxiliary Tactical Control)
Bridge (DORS)1
(CR)Fire Control (FWD) 1 2*
(CR)Computer Core (DORS, FWD) 1*
Engineering (DORS) 1 2
 
Photonic Torpedoes (FWD) 1 (AFT) 1
(CR) Sensors (FWD) 1 (AFT) 1 *
Grapplers (VENT)1 2
Phase Cannons (FWD) 1 (AFT) 1
(CR) Impulse (DORS) 1 (AFT) 1 *
Hanger Bay (VENT) 1 2
Transporter (FWD) 1
(CR) Batteries (VENT)1 2 3 4*
(CR) Warp (VENT)1 2 3 4*
Warp Nacelles (PORT) 1 (STBD) 1
*Control Requisite (CR): Sensors/Computer Core/Power or Aux Power(1 battery per turn)
 
Internal Damage Chart
Roll 1 dice
If you roll a number for a system that is already destroyed, you roll again.
(Roll) Result
DORS:(1)Bridge 1, (2)Computer Core 1, (3)Impulse 1, (4,5,6)Transporter 1
VENT: (1,2)Grappler 1 2, (3,4)Batteries 1 2 3 4, (5)Warp 1 2 3 4, (6)Hanger Bay 1 2
FWD: (1)Computer Core 1, (2)Photon 1, (3)Sensor 1, (4)Phase Cannon 1, (5,6)Transporter 1
AFT: (1,2)Photon 1, (3)Sensor 1, (4)Phase Cannon 1, Impulse 1
PORT: (1,3,5,6)Docking Port,  (2)Warp Nacelle 1, (4)Fire Control 1
STBD: (1,3,5,6)Docking Port,  (2)Warp Nacelle 1, (4)Fire Control 1
 
Boarding Parties: 1 2 3 4 5 6 7 8 9 10
Additional Capture Defenses: 1 2 3 4 5 6 7 8 9 10
 
KLINGON CA (D5)
SHIELD GENERATORS 1 2 3 4 5 (1 IN 10 NEEDED)
DORSAL SHIELDS: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
VENTRAL SHIELDS: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
PORT SHIELDS: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
STARBOARD SHIELDS: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
FORE SHIELDS: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22
AFT SHIELDS: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
 
Armor:
Fore 1 2 3
Aft 1 2
Port 1 2 3
Starboard 1 2
Dorsal 1 2
Ventral 1 2
 
Hull
Fore 1 2 3
Aft 1 2
Port 1 2 3
Starboard 1 2 3
Dorsal 1 2 3 4
Ventral 1 2 3 4
 
INTERNALS
Control Capable:
CCS/ATC (Command & Control Systems/Auxiliary Tactical Control)
Bridge (DORS)1
Fire Control (FWD) 1 2
(CR)Computer Core (DORS, FWD) 1*
Engineering (DORS) 1 2
 
Photonic Torpedoes (FWD) 1 (AFT) 1
(CR) Sensors (FWD) 1 (AFT) 1 *
Tractors  (VENT)1 2
Disruptors (FWD) 1 2  (AFT) 1
Hanger Bay (VENT) 1 2
Transporter (FWD) 1
(CR) Batteries (VENT)1 2 3 4*
(CR) Warp (VENT)1 2 3 4*
Warp Nacelles (PORT) 1 (STBD) 1
*Control Requisite (CR): Sensors/Computer Core/Power or Aux Power(1 battery per turn)
 
Internal Damage Chart
Roll 1 dice
If you roll a number for a system that is already destroyed, you roll again.
(Roll) Result
DORS:(1)Bridge 1, (2)Computer Core 1, (3)Impulse 1, (4,5,6)Transporter 1
VENT: (1,2)Tractor 1 2, (3,4)Batteries 1 2 3 4, (5)Warp 1 2 3 4, (6)Hanger Bay 1 2
FWD: (1)Computer Core 1, (2)Photon 1, (3)Sensor 1, (4)Disruptors 1 2, (5,6)Transporter 1
AFT: (1,2)Photon 1, (3)Sensor 1, (4)Disruptor 1, Impulse 1
PORT: (1,3,5,6)Docking Port,  (2)Warp Nacelle 1, (4)Fire Control 1
STBD: (1,3,5,6)Docking Port,  (2)Warp Nacelle 1, (4)Fire Control 1
 
Boarding Parties: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Additional Capture Defenses: 1 2 3 4 5 6 7 8 9 10

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