RPG fleets launch: RolePlaying joins combat-Build your career and follow others in Fantasy Trek
I am running another Head to Head Sector Assault, this time with a bit of a twist. Aside from the space terrain, I've created a few rpg fleets, that are permanent for Fantasy Trek. Ships won't be permanently destroyed. When defeated, they'll wait for respawn to replace other vanquished fleets, or as shipyards are built. As always, I haven't bothered to fully think this through. I'm just playing it out. So in turn one, there has been drama already. The Fed rpg fleet, the Intrepid Fleet FIF-FCA (Federation Intrepid Fleet/Heavy Cruiser) consisting of Intrepid FIF-FCA1 (Flegship) Valiant FIF-FCA2 Potemkin FIF-FCA3 Monitor FIF-FCA4 Hornet FIF-FCA5 Merimac FIF-FCA6 found itself in a black hole accretion disc, facing a tenacious random Klingon fleet. They survived with notable damage. They could have some difficulty convoy hunting. In system 5, the Klingon Kolikos Fleet KLKF-KCA Ok'rand KLKF-KCA1 K'mak KLKF-KCA2 Thok'mak KLKF-KCA3 qu'eygh KLKF-KCA4 N'sara KLKF-KCA5 Kolikos KLKF-KCA6 destroyed 6 random Federation Heavy Cruisers, and will begin construction on KSY1.
Here are the first turn logs:
System 1:black hole accretion disc Intrepid Fleet FIF-FCA
Contact: 5 KCA's *lost toss: Intrepid FIF-FCA1 Valiant
FIF-FCA2 Potemkin FIF-FCA3 Monitor FIF-FCA4 Hornet FIF-FCA5
Merimac FIF-FCA6 vs KCA 1-5. KCA 1-5 destroyed. Damage to
FIF-FCA: Intrepid FIF-FCA1: damage 22/35 Valiant FIF-FCA2
damage: 5/35 Potemkin FIF-FCA3 damage: 6/35 Monitor
FIF-FCA4 No Damage Hornet FIF-FCA5 damage: 6/35 Merimac
FIF-FCA6 damage: 7/35. Intrepid Fleet FIF-FCA departs for
System 5:nebula Kolikos Fleet KLKF-KCA contact 6 FCA's *won
toss Ok'rand KLKF-KCA1 K'mak KLKF-KCA2 Thok'mak KLKF-KCA3
qu'eygh KLKF-KCA4 N'sara KLKF-KCA5 Kolikos KLKF-KCA6 vs FCA
1-6. FCA 1-6 destroyed. Klingons undamaged. System Secure.