Monday, December 15, 2008

Convoy Raid

I'm playtesting (forever playtesting :)...) a convoy raid, and three moves in, here is where I'm at. A,B,C and D represent for Federation Frigates that are our unusually well-armed freighters. E is a Klingon Heavy Cruiser. The freighters move at a regulated speed of one, and have to reach the '21' on the right side of the board before they warp out to safety. The Heavy Cruiser has to destroy/capture at least 3 of the 4 freighters to call it a victory. I've tweaked the heavy combat template to reflect movement and position on a slightly altered tac map. It's all pretty self-explanatory. I use a two digit coordinate system, with the top number, then the side number, separated by a comma. Combat logs, as far as I've gone, are included.


1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
1____A___D___________________________________________
2____________________________________________________
3____B___C___________________________________________
4____________________________________________________
5____________________________________________________
6____________________________________________________
7____________________________________________________
8____________________________________________________
9_E__________________________________________________
10___________________________________________________
11___________________________________________________
12___________________________________________________
13___________________________________________________
14___________________________________________________
15___________________________________________________
16___________________________________________________
17___________________________________________________
18___________________________________________________
19___________________________________________________


A) Roll [7]
A) Reaction Movement/Position [1,1/Speed 1]/[Dest 21,1 ]
A) Countermeasures/Reinforce shields []
A) Target Selection (General or Specific) Fire weapons []

B) Roll [10]
B) Reaction Movement/Position [1,3/Speed 1]/[Dest 21,3]
B) Countermeasures/Reinforce shields []
B) Target Selection (General or Specific) Fire weapons []

C) Roll [6]
C) Reaction Movement/Position [3,3/Speed 1]/[Dest 21,3]
C) Countermeasures/Reinforce shields []
C) Target Selection (General or Specific) Fire weapons []

D) Roll [4]
D) Reaction Movement/Position [3,1/Speed 1]/[Dest 21,1]
D) Countermeasures/Reinforce shields []
D) Target Selection (General or Specific) Fire weapons []

E) Roll [8]
E) Reaction Movement/Position [1,18/Speed 4]/[Pursuit B]
E) Countermeasures/Reinforce shields []
E) Target Selection (General or Specific) Fire weapons []

Result
Damage to A:
Damage to B:
Damage to C:
Damage to D:
Damage to E:

A) Roll [8]
A) Reaction Movement/Position [2,1/Speed1]/[Dest 21,1]
A) Countermeasures/Reinforce shields []
A) Target Selection (General or Specific) Fire weapons []

B) Roll [14]
B) Reaction Movement/Position [2,3/Speed1]/[Dest 21,3]
B) Countermeasures/Reinforce shields [ECM14(7)]
B) Target Selection (General or Specific) Fire weapons []

C) Roll [14]
C) Reaction Movement/Position [4,3/Speed1]/[Dest 21,3]
C) Countermeasures/Reinforce shields []
C) Target Selection (General or Specific) Fire weapons []

D) Roll [10]
D) Reaction Movement/Position [4,1/Speed1]/[Dest 21,1]
D) Countermeasures/Reinforce shields []
D) Target Selection (General or Specific) Fire weapons []

E) Roll [10]
E) Reaction Movement/Position [1,14/Speed5]/[PursuitB]
E) Countermeasures/Reinforce shields []
E) Target Selection (General or Specific) Fire weapons []

Result
Damage to A:
Damage to B:
Damage to C:
Damage to D:
Damage to E:

A) Roll [14]
A) Reaction Movement/Position [3,1/Speed1]/[Dest 21,1]
A) Countermeasures/Reinforce shields []
A) Target Selection (General or Specific) Fire weapons []

B) Roll [6]
B) Reaction Movement/Position [3,3/Speed1]/[Dest 21,3]
B) Countermeasures/Reinforce shields [7ECM+6(3)]
B) Target Selection (General or Specific) Fire weapons []

C) Roll [12]
C) Reaction Movement/Position [5,3/Speed1]/[Dest 21,3]
C) Countermeasures/Reinforce shields []
C) Target Selection (General or Specific) Fire weapons []

D) Roll [10]
D) Reaction Movement/Position [5,1/Speed1]/[Dest 21,1]
D) Countermeasures/Reinforce shields []
D) Target Selection (General or Specific) Fire weapons []

E) Roll [14]
E) Reaction Movement/Position [1,9/Speed6]/[TargetB,Range7]
E) Countermeasures/Reinforce shields []
E) Target Selection (General or Specific) Fire weapons
[pho2X4damage/dis3X4damage]

Result
Damage to A: none
Damage to B: 11/18 star shield
Damage to C: none
Damage to D: none
Damage to E: none

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