Friday, September 5, 2008

Multilevel Update

After the destruction of Federation Shipyard Two, the IKS Drunken Warrior2, IKS Krueg4, IKS tIQghoB attacked the USS Endeavour4 and USS Genghis Khan5 at coordinates L,23. For this engagement, I thought that since we had three ships taking on two, the starship commanders the quite sensible opportunity to direct their fire to the enemy of their choice. Easily noted here in the combat logs, where (for example), the IKS Drunken Warrior2 directs its offensive weaponry at the USS Genghis Khan5. I'm aware that simplified combat is less simple than it used to be, but that is mostly for fleet operations like this. Here are the combat logs:

IKS Drunken Warrior2 rolls: 84 Allocation: 39o(GK),45d
USS Genghis Khan5 rolls: 120 Allocation: 50o(DW),70d
IKS Krueg4 rolls: 84 Allocation: 26o(GK),58d
USS Endeavour4 rolls: 60 Allocation: 30o(DW),30d
IKS tIQghoB rolls: 60 Allocation: 35o(END),25d

Result:

IKS Drunken Warrior2 Damage: destroyed
USS Genghis Khan5 Damage: destroyed
IKS Krueg4 rolls Damage: undamaged
USS Endeavour4 Damage: 5/15 (shields down)
IKS tIQghoB rolls Damage: undamaged

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Once the Endeavour4's shields were down, the Krueg4 and the tIQghoB attempted to capture it (still at coordinates L,23). Combat proceeded between the boarding parties until the Endeavour's boarding parties dropped below ten. At that point, the Endeavour4's captain attempted and succeeded in self-destructing (by rolling a 1 on a single six-sided die. Here are the personal combat tables:

IKS Krueg4
Boarding Parties
23/30

IKS tIQghoB
Boarding Parties
23/30

USS Endeavour4
Defenders
7/45

a= IKS Krueg4 boarding parties
b= IKS tIQghoB boarding parties
c= USS Endeavour defenders

engagement 1
1a. 5 1b. 2 1c. 6
2a. 5 2b. 6 2c. 1
3a. 1 3b. 1 3c. 3
4a. 6 4b. 3 4c. 4
5a. 2 5b. 3 5c. 2

engagement 2
1a. 4 1b. 3 1c. 4
2a. 6 2b. 5 2c. 3
3a. 3 3b. 4 3c. 4
4a. 3 4b. 3 4c. 1
5a. 2 5b. 2 5c. 5

engagement 3
1a. 6 1b. 5 1c. 6
2a. 2 2b. 6 2c. 6
3a. 2 3b. 3 3c. 2
4a. 5 4b. 1 4c. 2
5a. 4 5b. 5 5c. 3

engagement 4
1a. 6 1b. 1 1c. 5
2a. 3 2b. 1 2c. 5
3a. 3 3b. 4 3c. 6
4a. 2 4b. 1 4c. 1
5a. 6 5b. 2 5c. 2

engagement 5
1a. 3 1b. 5 1c. 1
2a. 1 2b. 6 2c. 5
3a. 2 3b. 3 3c. 1
4a. 5 4b. 1 4c. 2
5a. 3 5b. 4 5c. 2

engagement 6
1a. 1 1b. 1 1c. 3
2a. 2 2b. 1 2c. 3
3a. 1 3b. 2 3c. 1
4a. 1 4b. 6 4c. 2
5a. 6 5b. 5 5c. 5

engagement 7
1a. 5 1b. 2 1c. 2
2a. 6 2b. 6 2c. 5
3a. 6 3b. 3 3c. 4
4a. 5 4b. 6 4c. 4
5a. 3 5b. 6 5c. 1

engagement 8
1a. 1 1b. 4 1c. 2
2a. 1 2b. 2 2c. 3
3a. 6 3b. 4 3c. 5
4a. 2 4b. 1 4c. 6
5a. 6 5b. 3 5c. 1

engagement 9
1a. 6 1b. 3 1c. 6
2a. 6 2b. 6 2c. 4
3a. 1 3b. 1 3c. 1
4a. 6 4b. 5 4c. 2
5a. 6 5b. 4 5c. 3

After 9 engagements between boarding parties, USS Endeavour4 self-destructs in order to avoid capture.

So here's where we stand: A Klingon fleet, (IKS Krueg4, IKS tIQghoB, IKS Genghis Khan, IKS Chang4) is two spaces away from Federation Shipyard Five. The USS Chang5 is in position to intercept that fleet, but it would do better to face off the Fleet with support, either from the shipyard or other Federation ships. The Klingon fleet needs to so its work quickly, because the three remaining shipyards will launch reinforcing starships in five turns. Those three shipyards are being individually guarded by the USS Gordon4, the USS Entebbe3 and the USS Chang5. Our Klingon Fleet needs to somehow eliminate Shipyard Five before those ships respawn. In the meantime, the IKS Drunken Warrior3 and the IKS Kor4 have joined up at N,15 (near the Klingon edge of the border), and are moving to join the battle. They might actually try to catch any lone Federation starships and attempt a capture.

While the Klingons definitely have the advantage, the Federation is still easily able to hold their own and effectively spoil Klingon plans. That won't change until the Klingons destroy another shipyard and (preferably) capture at least another Federation starship.

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